SakeTami
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Important : Please Read! (Release date changes)

Hi all,

Please note that this post is a big one but I hope you all take the time to read it as it involves changes to the releases dates and the reasons why along with what content is expected in the next updates.

"Edit" This post a very very long......................................................
Sections :
1. Research Into Affection Development.
2. Private Community Development.
3. Release Dates.

Research Into Affection Development :

After working with " Mr.Anonymous " on the last release of RIA I'm fairly confident that he/she is more than capable of producing content very similar to mine along with staying within the "theme" of the game.
The only issue that we kept running into was working together on the same characters (M) & (S).
That issue was mainly down to the fact that I've already planned out in my head what I want to happen for each of the events for each of the love levels.
Trying to write down a type of "instructional" document that's filled with information such as :
1. How the event will play out.
2. Personality of the characters for that love level.
3. Facial expressions of the characters
4. How much they're willing to "flirt" with the MC.
5. How much skin they're willing to show to the MC.
etc etc.
All of this was becoming very time consuming as I needed to do it for each of the events.
While working with " Mr.Anonymous " I noticed that I'm somewhat "protective" of these 2 characters when it comes to their development and how their events will play out. 
I was picking up "little mistakes" that I probably wouldn't have even noticed if I made them myself and due to this a lot of images needed to be "re-done".
       "This problem is mine and one I hope to improve on moving forward"

After speaking with " Mr.Anonymous " about this issue + the additional time it was taking me to create these "instructional" documents we came up with a new plan moving forward with RIA's development.
Because I already have (M)&(S's) content planned out from start to finish we decided it would be best for me to work on these characters alone as this way we're not wasting any additional time when it comes to creating the content for these characters.
But what about "Mr.Anonymous" ? 
After talking to "Mr.Anonymous" about the other types of characters I had planned for the game we decided it would be a good Idea for him/her to start introducing them into the game.
One of them being the "New Neighbor".
This character is the perfect choice for "Mr.Anonymous" to start with as I had no original plans for her, only that I wanted a female to move in a couple of doors down from the MC's home which the MC can interact with when (M)&(S) are out.
This characters design, dialog, story, events, messages...
Everything about this character is a "clean slate".
This will not only give all of you a new character to explore and interact with but it'll also show me just what  "Mr.Anonymous"  is capable of.
Something that did surprise me was that "Mr.Anonymous" is already thinking about all of you.
He/she has already created a few character designs and backstories.
He/she would like all of you to cast a vote on which one of these characters you would like to be the New Neighbor.
You can cast your vote here! (Bronze +) 
We hope that all you understand that reason for these changes in development and hope that you continue to enjoy the work we do going forward on this project.
Regarding the next release and what is to be expected :
We're planning on having all of the level 4 content finished and implemented.
3PM M-Sunbathing
3PM S-Swimming
4PM M-Swimming
4PM S-Sunbathing
5PM M-Cooking
5PM S-Studying
6PM M&S-Dinner
7PM M-Bathing
7PM S-Washing Up
8PM M-Watching TV
8PM S-Bathing
9PM M-Using Computer
9PM S-Watching TV
10PM M-Napping
10PM S-Playing with Mr.Ted
11PM M-Having some "alone time"
11PM S-Having some "alone time"
12AM M-Sleeping
12AM S-Sleeping
Spy cams "Not sure how many new ones yet"
2 new room items + updating the insisting ones.
M : Will have 17 New text messages (17+ Images with those messages)
S : Will have 17 New text messages (17+ Images with those messages)
A new Gallery option in the main menu to see unlocked events + replay them.
The new characters "not sure just how much content yet"

 Private Community Development  : 

Okay... where to begin with this section...
After looking back over the last several updates I've realized that the game is somewhat all over the place right now....
What I mean by this is the characters levels and the content for each of them. 
For instance :
(Hollie Wade) is now level 4 "but lacking the level 4 content"
(Emily + Sammie) are level 2 "Lacking their level up content + level 3 content"
(Miss Smith) Is level 1 "Lacking any real story / content"
(Belle) is level 1 "With only a tiny bit of content / story"
(M&S) are level 1 "Lacking their level up event"
This game is very difficult to plan for in terms of what content I want to create and what I can "actually" create within the given time frame.
Daz3d is very weird when it comes to rendering images as some images only take 10-20mins to render and others take 2-4hours with no real way of finding out just how long the images will take until they done.
This doesn't even take into consideration the time it takes to pose all the models and set up the scenes... 
On top of having issues with expected rendering times we're also spending 4-7 days implementing the next content, testing it, fixing any bugs and then uploading it. 

I'm trying very hard to stick to releasing one update per month but by doing so it's leaving certain characters with unfinished content for their current levels.
For instance :
I had originally planned on finishing and implementing (Hollie's level 3-4 event)
along with (Belle's date event) in the last update but due to certain images taking much longer to render than expected I was only able to finish off the content for (Hollie) which has resulted in the last update being much much smaller than I wanted it to be...
I've always prided myself on releasing updates every month but lately I've realized I'm releasing half finished builds that are lacking necessary content.
This process is fine for RIA as that's what the "development builds" are for.
But doing this for Private Community is just making the game messy with unfinished content and small updates.
Because of this I'm going to be taking a different approach when it comes to developing the game and releasing the builds.
The first thing I'm going to be changing is guarantying a release for this game  every month.

I know this will affect a lot of you that are only pledging for this game to get a release every month and for this I apologies, I really do.  
I've been releasing 1 build a month for this game since I started making it but from a development point of view it's actually slowing down the development process and leaving the game "Messy" from a players point of view.
I truly am sorry for this major change but it's needed.
But please note: This does not mean you're going to have to wait 3-4 months between releases, I'm not that much of a monster....
It just means that instead of you getting a build for this game every 4 weeks it may just take 4-8 weeks instead.
(8 weeks maximum, even if it's unfinished, I don't care, you'll get a release)
Regarding what I'm planning to work on next :
I want to start implementing content for the less developed characters.

1. Getting Emily&Sammie to level 3 + all the content for level 3.
2. Getting Belle's date event implemented + all of her level 1 content.
3. Getting M to level 2 + all the content for level 2.
4. Getting S to level 2 + all the content for level 2.
5. Getting Miss.Smiths content more polished off as it's a total mess.
6. Getting Hollie's level 4 content implemented.
I want each of the characters "end of current content" to be when you can level them up. "So having all of the characters current levels content implemented".
This way you'll know for certain when you've reached the end of a characters content as it'll be when you click to level them up and receive the notification.

 Release Dates :

May :
(01/05/2019) (Bronze $5) | Private Community : Build 0.1.3 |   
(02/05/2019) (Amber $1)  | Private Community : Build 0.1.3 |  

(29/05/2019) (Silver $10) | Research Into Affection : Build 0.5.0 |
(30/05/2019) (Bronze $5) | Research Into Affection : Build 0.5.0 |
(31/05/2019) (Amber $1) | Research Into Affection : Build 0.5.0 | 
June :
(16/06/2019) (Silver $10) | Research Into Affection : Dev Build 0.5.2 |  

(28/06/2019) (Silver $10)  | Private Community : Build 0.1.4 |
(29/06/2019) (Bronze $5)  | Private Community : Build 0.1.4 |  
(30/06/2019) (Amber $1)  | Private Community : Build 0.1.4 |  

Questions : 

If you have any questions at all please comment below or send me a private message.


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