SakeTami
Grankor
Grankor

patreon


Sunfish City dev log - 10

For this patch I've decided to focus on adding crime to an extent. I'm not going to allow your traits to be stolen (under normal circumstances). There are two parts to patch 16 I've been working on.

First is the Police Station. While thinking about adding crime, I decided, in order to make it more believable, I'd need to use a Police Station. At the Police station I'll be adding three obtainable jobs. These are the following: Janitor, Receptionist, and Patrol Officer.

Janitor is going to be the easiest job to get in the game (technically). You will be able to be hired with only your base stats of 5 to allow anyone to get going even if they aren't starting with a job.

Receptionist is also going to be another really basic job that you can trade for that only exists for flavor more than functionality.

Patrol officer is the big one here. I've set a full system for patrolling the streets and dealing with crime. It's not the best system, I'll admit, but I wanted something with more interactivity for those who prefer interactive jobs. However, you can also choose to be a corrupt cop and attempt to steal traits from those you arrest. Be warned there are consequences if you're caught stealing on duty.

Now that I've mostly set up this system, say for a few bugs, I'm going to implement the crime system. This will likely still take quite a while to finish, but I just wanted to share my current progress with you all.


More Creators