(This type of post would normally be exclusive to patrons. But any LGIS posts that are public on our Kickstarter page will be posted here publicly as well.)
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We're marathoning our way towards the August 31st release date! There's been a LOT going on for a variety of scenes in the film. Here's the latest:

These alien characters are co-workers in an office. They love "Little Guys!"

Some of the mouth shapes for the green alien, as well as her "blink" eyelids and a thumb.

The backdrop of this scene is built studs-out on baseplates that are clamped to a wooden backdrop. The tan 2x2 bricks were my way of figuring out the bulletin board size and position before I built it. Despite being large-scale, I've been trying to keep the backgrounds simple. This cuts down on production time, and also keeps your eye focused on the point of the scene (the characters).

A robot (seen here from behind) collects "Little Guys!" and puts them on a shelf. In the upper right corner is reference video I shot to get an idea of how the robot would move. The wires coming out of the robot's head are from Brickstuff lights which were built into the eyes and mouth.

The backdrop in this scene was built using a similar studs-out technique to the aliens' office. The shelves are all trans-clear 1 x 6 x 5 panels so that the lights can shine through and illuminate the robot's "Little Guys!" collection.

I realized while setting up this shot that I didn't have enough LGIS figures to fill the shelves, so I built two more.

A soldier in a familiar-looking future war fights enemy robots and talks about why she likes "Little Guys!"

The future war scene features lots of practical explosions (i.e. bursts of light from off screen). This was my rough X-sheet for how bright one of those light bursts should be.

This render screen of the future war shot gives you an idea of what the final lighting looks like.

Without lighting, the future war set is revealed for what it is: a lot of BURPs and stock models we've made for past videos. Reuse, reuse, reuse.

This government agent was loosely based on Dana Scully.

The agent's walkie-talkie, modeled after one I remember from my childhood.

This military general fills the role of "older person who doesn't understand what 'Little Guys!' are."

The original version of the general's mustache was more articulated, but so complicated that I thought it looked out of place with the rest of his head.
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More to come!
- David