ChangeLog: all changes between 0.3.1 and 0.3.2.prerelease-250428
Added 2025-04-30 03:31:21 +0000 UTCJutsus
wearing any dojutsu not bound to you consumes 15 chakra / second
added Crystal release [crystal armor, crystal prison, divine path, ray of light (add cooldown)]
crystal armor only grants strength when not holding a weapon
projectiles now bounce off Flame formation jutsu
wood prison won't leave open spaces at the bottom of the cage
buffed unrivaled strength's passive steam damage
amaterasu damage can't be negated by fire protection
fixed rasenshuriken crater size bug when chunk unloaded during impact
kikaichu bugs can now slow down and paralize the target to suck chakra
added Dance of Shikigami (paper) jutsu & scroll [press JutsuKey1 to shoot paper arrows, jutsukey2 to bind target]
added some sound effects for flying thunder god & amenotejikara teleporting, biju cloak
improved tensei silver blast animations
changed genjutsu and kamui damage to be recognized as being attacked by caster
shukaku jinchuriki's biju cloak level 2 changed to sand cloak instead of blood cloak
body replacement clone: improved evasion, position
updated dust beam animation to dust cone, shortened beam length
almighty push can break out of most trapping jutsus and kill projectile jutsus in range
chibakutensei entity can be destroyed with damage
using puppets now costs chakra
improved preta shield animation and better chakra absorbing, petrification & death after absorbing 1000 sage chakra
added more summons to rinnegan animal path, cycle summons by press and holding jutsukey2
shadow/limbo clones will gain ninjaXP from combat and give it to the user after death
shadow clone jutsu: now requires 2000 minimum available chakra to use; does not copy player speed; can now use lightning chakra mode
added multi shadow clone jutsu & scroll
wood release big forest jutsu: branch extends faster (slight buff)
wood burial: improved animation on large targets, target needs to be close to ground to activate (nerf)
added wood release thrusting spear jutsu
added wood release deep forest emergence (AOE jutsu)
biju cloak xp capped to 20,000
slightly buffed Vacuum wave damage
byakugan zoom/remote view: reworked, reduce client lag, can spy on mobs/players from very far away
Items:
giant folding fan is opened by default now (to fix fan not openning when held by random entities)
changed medical scroll to accept any mangekyo sharingan (addon makers need to update their code to utilize this)
reduced cooldown on shooting black receivers
release items can't be tossed anymore
updated explosive tag recipe to give 8 instead of 1 tags
added puppet jutsu scroll in loot chests
updated the gourd texture, wears a vest instead of a shoulder band
updated all robes model, collar now moves with head (addon makers extending the robe item class needs to update their code)
added original Akatsuki robe
cap bone armor thorns damage to max 60
fixed blockable swords can attack while blocking
buffed anbu sword damage slightly
added 3 more anbu masks
Entities:
improved giant dog summon model
re-textured Might Guy, Gaara and Kankuro
changed kurama model to run on all 4 legs instead of sitting
updated Kokuo model
King of hell now always spawns on ground, improved model
Ninja mobs will not despawn unless there are no players within a 128 block range
slightly buffed puppet reach, health
added Konan (uses paper drizzle, paper bind and paper replacement clone, spawns in rain)
fixed puppets bug taking the wrong damage from its user, and won't attack your puppets
added giant chameleon to rinnegan animal path (goes invisible when attacking, can maneuver when riding)
added giant eight span crow to rinnegan animal path
adding Deva path Pain (WIP: uses almighty push and universal pull, shoots black receivers)
adding Asura path Pain (WIP: shoots missiles, unnatural durability, incredible strength)
adding Animal path Pain (WIP: summons weird giant animals)
adding Preta path Pain (WIP: uses preta shield when attacked)
adding Human path, Naraka path, Nagato (WIP: does nothing)
adding Zetsu (WIP: uses a small version of deep forest emergence)
adding Obito/Tobi (WIP: Tobi runs away from attackers and calls for help from nearby akatsuki members, both uses kamui intangibiity)
adding Nagato's mech walker, players can ride it if puppet jutsu learned
White zetsu: improved mimic ability, can transform into mobs, takes opponents chakra
General:
added config option to disable auto kekkeigenkai assignment
optimize particles by reducing network packet size
fixed not getting back nature releases after death when keepInventory false & keepNinjaXp true
removed /locateEntity command, replace with /shinobicraftcmd <locateEntity | jinchuriki | susanooColor>
moved dojutsu keybind actions into its respective classes (addon makers can override)
changed chakra regeneration potion effect from flat 5% to base on amplifier
fixed kamui dimension bug showing overworld entities
fixed SHIFT+jumping on water always causing the player to sink
Comments
Do you have an idea when you're going to drop the update on curseforge by chance just curious
YWnP
2025-09-03 18:23:49 +0000 UTCdm me on discord
ahznb
2025-05-03 04:03:05 +0000 UTCI have a custom version of the naruto mod for balancing that i usually merge with github.. is it possible to know the fix for susanoo?
yousuke goodwin
2025-05-03 01:02:20 +0000 UTC