SakeTami
chambersu
chambersu

patreon


Tunic, armor, hair, beard and LOD of Revna & Svend

Svend_v05_t02_Bake.blend (~2GB)

Revna_v09_t03_bake2.blend (~2GB)
uasset (~1GB)
https://1drv.ms/u/s!Am0lZ75OjQ1ml9of-jYW3sSQjshlZQ?e=ZSrfqX

Twin Sword Studio is actively developing [Coronation]  https://coronationgame.com/an online open-world medieval game where you fight bandits, train with villagers, build castles, and wage war against other players.
Thanks for Mbdot I have the budget for these models and share it~ 


- I will improve these assets when I have time, for they work like common assets under the virtual model serise standard~


- also will create modern-look assets later, mostly body & face/hairstyle/clothes/shoes for both dolls and models.

- learned a lot and created lots of assets from a stylish hard-surface/mech project, I have the right to present them after publishing, and may use their element to build my mech serise in the future.

- should learn how to retarget characters to VRChat and further about UE/Blueprint.

- Consider a test to merge doll-like rigid body rigs and skinning rigs for better maintenance volume around joints when have limited deformed bones (like Maximo) to get better dynamic/pose shapes.


I may skip some high-poly meshes or high-res textures.

Feel free to contact me by leaving a comment or mailing to chambersu1996@gmail.com, if any questions or anything here interests you~

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