SakeTami
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S_KK

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OW-Symm(Updated)

I updated Symmetra with several new asset and updated morph. Please delete your old var and use this instead.
New addition including:

-Standard morph  (I reduced the size of her left hand to fit her arm inside the armor, this version includes the shrank version and the standard version)

-Different presets for the outfit and asset, mainly the standard one, Vampire and QiPao variant.

-Her new pyramid with correct shape and a simple unity particle emitter. ( I just eyeballed it in the first version. Sorry for that)

https://mega.nz/folder/7c8liAhQ#3osCqh6XEqgvNVkFMqjgZQ
Please tell me if you encounter problems.

OW-Symm(Updated)

Comments

Okay well I now figured out how but how do I center the asset on the head so it's positioned properly without having to drag it around?

BlockyBlocks

I'm having issues loading in her hair when I save her as an appearance preset. Is it because the hair is an asset and not a clothing/hair? If so, how do I attach assets to characters when I load the appearance preset? Thanks!

BlockyBlocks

So, I checked the files and can't find the darkened area. Could you send me a screenshot?

The arm is still Darkened a bit on vamp skin.

Dmac

did you check the left symmetra? (The vampire version). Her arm texture is normal, not darkened. Her color pallete is just a bit different because I changed the slider in skin color tab. Putting it into default will clear it.

Hate to suggest another update but her arm has some problems. If it was separate from her main clothing it should solve them. Under her arm, her texture is black so she has to wear gloves to cover it up if not using the main outfit. So making metal arm separate from main clothing/make her arm skin texture normal should help.

Dmac

Well worth the update, excellent again! Thank you.

Stormchaser


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