I'm experimenting with DOA looks and checking the quality to see whether I can bring more DOA characters to VAM. Hair is one of the main problem here. As of now, hair alpha can not be ported to VAM properly mainly because of the render queue. This hair import transparency is achieved by separating hair layers and setting the render queue. (Don't worry, it shouldn't affect performance)
<https://mega.nz/#F!X6BTjKpI!AyI65CmgQ3XRYFlu3zDihA>