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Iris from Ascendent one

It is amazing that current VAM allowed you to basically just port any model that catches your eyes as long as you have enough motivation. This character is just random character from online game. The design is pretty cool (imo) so I ported her.

https://mega.nz/#F!6rwn3I7T!aaAt4HAfhyRpjxxwkJXUVw

Iris from Ascendent one

Comments

Thank you! Moved files into scenes. The brows should have an alpha. Check the alpha channel if its empty, reload it from the files.If it's not empty, try adjusting the render queue for alpha.

Hi, just a reminder that the file directory may be faulty. The two AOIris files I think should be under the scene folder but they are currently under the Saves folder? Also, the brow appears to be a thick non-textured mesh when the scene loads. Is it just me here?

Ian


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