SakeTami
Ocian
Ocian

gumroad


RE;KYOMI Face Tracking DLC

This is a DLC package for Kyomi by nikkie. These shapes follow VRCFT Unified Expressions. Original Product is required to make this project work.

Credit:

Kyomi: https://nikkiepng.com/products/re-kyomi

Adjerry: Template&ears https://github.com/Adjerry91/VRCFaceTracking-Templates

Adjerry: Patcher

Hash:Patcher https://github.com/HashEdits/EditDistributionTools

JeTess: memory optimizer https://jeteesvr.gumroad.com/l/memoryoptimizer?layout=profile

VRCFury

update: 1.1

update: 1.2

All you need

KYOMI UE FT DLC v1.41 v1.1 (outdated).unitypackage
KYOMI UE FT DLC v1.42 v1.2 .unitypackage

Thank you for purchasing this product. In here you will find the unity file with everything you need to add face tracking to Kyomi.

Pre-requisite:

https://vrcfury.com/

adjerry template https://adjerry91.github.io/VRCFaceTracking-Templates/

VRCfury


steps for v1.2

import kyomi v1.42
import patcher

open patcher

note** memory optimizer has allowed for more hues and toggles however there is a parameter item limit still. Synced items are, black color shifts and acc toggles

how to use newer versions
1. import v1.42 kyomi

  1. import patch v1.42 v1.2

  2. patch at the top in the tools

  3. import 1.5
    hijack the new body with ocian's face

    1. go to body in the hierachy, go to mesh in the insepctor, change the body with the one from ocian folder, or Kyomi 1.2

Archive

Pre-requisite:

https://vrcfury.com/

adjerry template https://adjerry91.github.io/VRCFaceTracking-Templates/

Step 1. Go through the steps to upload Kyomi as normal

Step 2. Import Kyomi UE FT DLC v1.41

step 3. using windows explorer rather than unity go to nikkie's fbx folder should be located Assets\[ ;NIKKIE ]\MODELS\;RE_KYOMI\FBX

step 4. Rename "KYOMI - Full" to "KYOMI"

Step 5. Run KYOMI_FaceTrackingPatcher, This is a windows batch file in the same folder. If you are clicking a exe called hpatchz and ask for help I will call you a guppy

Step 6. After the patch has ran Rename "KYOMI" to "KYOMI - Full"

  • back in unity click the fbx and confirm avatar rig is humanoid, this can be located at the top of the inspector window after left clicking the avatar

  • common configuration that need to be done to newly converted rigs are chest and removing jaw of the avatar

  • newly changed rigs to humanoid will have vacant additive and gesture layers

Step 7. Drag KYOMI - Full FT into the scene, double check parameters is filled with Kyomi Params FT

Step 8. In the hierarchy for KYOMI - Full FT in the body you will find blendshapes, the blendshape called FT Ready enlarges the teeth for a more desired feel

Note** you should familiarize yourself with the parameters as there is a 256 bit limit and 161 are required for face tracking, many parameters are local (only you can see changes this is indicated by the sync check box) I have chosen to localize hues and color shifts, breast and butt

RE;KYOMI Face Tracking DLC

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