StanleyVR 0.3.0
Added 2022-07-20 00:15:53 +0000 UTC- Prevent camera clipping through walls. This might be a bit jittery, especially if you play standing and move around a lot. But it will avoid most situations where the player could just put their head through a wall and see stuff on the other side.
- Keep player body under camera, reduce portal blinking. It should now be less likely that the player body becomes offset from the camera. So you shouldn't need to recenter so often to keep it stable. This also means that going through portals will be less glitchy. Portals still aren't perfect due to the stereo cameras though.
- Made the cutscene camera static, fixed scale. In some cutscenes, the world scale would be incorrect (everything is tiny), and it would often have the wrong rotation. For now I'm just gonna use a static camera for these cutscenes (no rotation or position tracking). Allowing the player to look around would reveal a bunch of "wholes" in the world, since that part wasn't meant to be seen. These cutscenes should be quite rare though, so I don't think they'll be too problematic. Whenever possible, I'm still allowing at least rotation tracking during cutscenes.
- Fix blinking / eye lid animation that happens in some sections of the game.
- Made some UI adjustments.
- Fixed a specific ending cutscene.
Comments
im extracting the zip in the Stanley parable ultra deluxe then i move the data to the data that was already there and then i put winhttp.dll in the same area as the Stanley parable ultra deluxe exe and ive also tried a million different things and i just need a video cause im going to end up destroying my game and possibly pc
Kaboom Gaming
2022-08-21 18:27:21 +0000 UTCCould you be more specific as to what the problem is? Show me the logs to see if there are any errors.
Raicuparta
2022-08-21 07:40:37 +0000 UTCalso new to vr modding and done the instructions correctly (or at least i think i have) and its not working im using an index and steam vr if you could make a video on how to do it that would be awesome.
Kaboom Gaming
2022-08-21 07:39:12 +0000 UTCDo you see the console window pop up when you open the game? It's the black window with white text.
Raicuparta
2022-08-16 21:00:11 +0000 UTCI’m using the Quest’s AirLink, which I do utilize to play PC VR. My problem is that after installing the mod and following the instructions, and booting up the game through Steam VR, it does not launch in VR, even though I’ve disabled the “VR windowed mode for non-VR games”
Daniel Nott
2022-08-16 17:41:21 +0000 UTCHave you played PC VR games on your Quest 2 before? How are you connecting your Quest 2 to your PC? Are you using a Link cable, Virtual Desktop, wireless link, etc? What problem are you having exactly?
Raicuparta
2022-08-12 09:11:57 +0000 UTCNew to PC and modding, I followed the instructions in the readme.txt but am not sure how to launch the mod on my Oculus Quest 2, help would be appreciated
Daniel Nott
2022-08-11 20:58:19 +0000 UTC