After the last update, I have been mostly writing Amy's route. The script is progressing nicely and I'll probably start to post some renders once I'm sure that the plot is stable enough so that I don't waste time on stuff that might be cut or changed. I also have some images that never made it to 1.5 or 2.0, I'll probably give them a final render and post them once I get some other stuff out of the way.
* The attached video shows some interactions (eye, mouth and cloth "movement") that can be added to doll sprites. This makes them look a bit more lively and less static. This is possible because the new 2d dolls I showed earlier also generate metadata that can be used to add some minor animations to them. This process is also automatic, so I don't have to do anything manually. The video shows some basic functionality and it is also possible to turn those off in the settings if the effect is too deep in the uncanny valley. In the first half Amy's eyes and mouth move randomly, later you can see how they follow the mouse cursor (which can be also used to exaggerate some expressions). This was just a quick demo, more complex interactions are also possible. Interactive headpats for everyone?
* I'm putting together a single computer render "farm" from all the parts I have managed to salvage from here and there. Once it's running rendering stuff will be easier because I can still use my main computer properly while the images are rendering on another computer.
Dante Black
2018-10-15 01:18:38 +0000 UTCOffshore - Adult Games Developer
2018-10-12 09:48:29 +0000 UTC