SakeTami
MegaBuBu
MegaBuBu

gumroad


Reimu Animation Rig

Reimu Rig for Autodesk Maya with texture sheet required for the material and Animschool Picker for the rig

Anime style animation rig based on character Reimu Hakurei for Autodesk Maya

About the Rig


This rig was a side project I have been working on for fun since September 2019 and I believe it has been through enough testing and cleanup to the point I feel comfortable release it to the public :)
Feel free to use the rig for any non commercial project as long as you mention me in the credit!

If something is broken or not behaving properly, feel free to email me about it and I will have it fixed or read the log below and check if the fix has been addressed in new version

Version Log
v007.2: 01/28/2024
- Fix IK FK match script to work with namespace

v007: 04/16/2022
- Fix hair gravity attribute

v006: 02/21/2022
- Add hair highlight mesh similar to Sanae rig
- Add Head squash and stretch to match Sanae rig
- Display layer for each set of controls
- Few bug fixes

v004: 06/06/2021
- Add hair micro controls
- Ponytail is now separated and can be hidden
- Ankle now work properly in nonStretch IK mode
- Heel tilt now follow the ankle with adjustable weight
- Neck now have space switching
v003: 03/16/2021
- Disable hair gradient in toon version
- Teeth micro control now influence combined version of the teeth

v002: 02/28/2021
- Fixes spine not working properly in nonToon version of the rig 
v001: 02/28/2021
- Original release

REMU_rig_v8.zip


Reimu Animation Rig

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