SakeTami
nottravisgames
nottravisgames

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Bugfix update

Six lines of code. Six! That was all it took. So an error rate of less than 0.1%. Still not great, but not too bad I suppose.

I'm uploading the fixed version now and will let a few volunteers see if they can break it - and if not we're golden. Fingers crossed final version will be up later today.

Once again I apologise for any inconvenience.

Notty

Comments

Thank you but, of course, you're so right. TBH it was a mix of me rushing and changing stuff at the last minute *is a ditz*. Still, I've got four testers in place now instead of one so we should catch it all going forward.

Nottravisgames

I've done much, much, worse when I still was a programmer (about 15 years ago, so of little help nowadays). Like, barely 200 lines of code and randomly mixing up 3 variables with too similar names in about 50 of them. But I still blame it on crunchtime.

Juicy

... Fair enough. :)

Double taps!

Nottravisgames

So a single-action six gun would have been enough. You're overgunning Becca! I don't approve of you wasting budget like that. :D

*laughs!!*

Nottravisgames

Six lines of code. Ah ah ah. *in voice of the count*

Quinfax


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