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badodin
badodin

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[W.I.P BF1.2] Some of the big code changes...

Hey Guys,

Many of you will have noticed by now, that I (once again) didn't get the update ready on the release date I set myself. Which is a fairly good lesson for me in setting reachable deadlines, while also keeping some leeway for bugs that are bound to appear.

So, why does Version 1.2 have so many bugs to fix, you ask?

That's actually because with version 1.2 I'm adding in some of the most requested (read: demanded 😘) features. Plus, it also introduces the Photoshoot mini game which will be a main source of smutty-ness with side-characters.

Introducing sound controls, text speed, window transparency...

Something so much expected by default, you only miss it once it isn't there. And more surprisingly, not included with the game engine I used. 😡
Adding these features later, in half year, would have been impossible.

What the Photoshoot minigame is like, you'll have to wait and see.
But you'll be able to play it soon, as I'm releasing version 1.2 a.s.a.p.


Take care everyone!

BadOdin.

[W.I.P BF1.2] Some of the big code changes... [W.I.P BF1.2] Some of the big code changes... [W.I.P BF1.2] Some of the big code changes...

Comments

I've never played a VN made with Tyrano before so it is interesting to see how bugs get smoothed out.

Saixuno Pomf

Sounds great, can`t wait :)

Maximos


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