Hey everyone, Alice here.
Today I am sharing some screenshots of our new software baby with you - more specifically, the future software version of Miro's movie Bloodlust: Cerene - Royal Descent.
It's been a while since we last talked about the software app but it's an active project, so I wanted to fill you in on what's been going on.
Long story short - we began working with a developer to build a new software application to replace the Adobe Flash Player, found out along the way that he couldn't deliver what we needed, and then we had to start over again from scratch.
It took us a while to find someone reliable, but I think we've found the one now. We've been working together on the Windows and Mac apps since April and he's been making nice progress, so let's check out what the app looks like so far.
Attached you can find some screenshots of each section within the Unity app.
The app is still a work-in-progress, though this is mostly to do with internal testing and technical tweaking. The design is close to final. Not much has changed aside from some layout stuff to make it look a little cooler. The structure of each section has stayed mostly the same, and stuff will work in the same way you're used to.
The biggest change is in the programming itself because the app is being made with the Unity game engine.
Our Adobe Flash Player has been around since 2007-ish. It's given us its all, but the coding is too old to continue patching up, so we're putting it to rest.
At the moment Miro's movies Bloodlust: Cerene - Royal Descent and Girlfriends 4 Ever are still using the Adobe Flash apps. We'll replace those with the new Unity apps once they're ready, in this order:
And that's enough chatter for today. If you've got questions or feedback, drop us a line in the comments section below. :)
I'm thinking I'll post another software update with a short tour of clicking around and pressing buttons when it's ready for a video recording.
XXXBATTERY
2020-06-07 12:43:08 +0000 UTCAffect3D - miro
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