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Solace Gifts

I'm going to start posting Gifts from the most recent season of Reflection whenever they feel done enough to share! First up is the bubbly Reflection specialist! What does it take to be a technician of the strongest weapons known to mankind?

Solace

HP: 40

Blue - [TRANSLATOR] - 7

White - [DESTROYER] - 5

Kaleidoscope Road

Reflection

A waltzing shape symbolizing a halo of weaponry. Creation at a price. Peace, as she wishes for it, is impossible. Instead she is left with the ultimate puzzle. To create a weapon to create a bloodless world. To make bullets into bread. To build flower beds from ash.

Primary

[012th Hour]: Unlock and unwound all attributes up to a maximum of 5 attributes. Each Act, wound one attribute until you return to your starting attribute number. Unlock all abilities contained within this Gift on all unlocked levels, even erased abilities.

Level 1

Fiction Render: Temporarily erase an ability from this Gift until the end of the Conflict to add 3d6 to your next roll. You may subtract 1d6 from this total to select an ignite effect, or add an additional color to your roll. All abilities marked with the FICTION RENDER -> tag unlock a locked second ability that is immediately added to this gift.


0-G Suspension: Lace is capable of suspending gravity around herself. If you choose to float, your movement is doubled and vertical movement is possible. However, if you move in this way you remain suspended until the beginning of your next turn. Any actions taken against you move you automatically a number of spaces equal to the target’s swing if they wish. FICTION RENDER -> World Destroying Hammer

[LOCKED] World Destroying Hammer: All attacks with this weapon ignite automatically to target every adjacent square to your chosen target. All spaces targeted by this weapon explode a second time at the end of the act, repeating the initial attack against all those within the targetted squares. [LOCKED]


Lunar Longing: Gain access to a flame drinking naginata. Whenever you succeed on an attack with this weapon against a living target, gain 1d6 on all rolls to dye to a maximum of 6d6. These may be consumed to add 1d6 to a Roll to Do. FICTION RENDER -> Dimension Waller

[LOCKED] Dimension Waller: Whenever an ally comes under attack, you may lock out a dice to add your Roll to Dye to your ally’s roll. [LOCKED]


108 Point Kinetic Shield: When you Roll to Dye versus projectile weapons, reduce the damage taken by your Roll to Dye, excluding bonus dice. FICTION RENDER -> Back to Basics

[LOCKED] Back to Basics: Gain 6 ammo. Whenever you Roll to Dye, you may replenish your ammo if you do not lock in a Swing. Any attacks made with this gun gain a +1 for every ammo consumed. You may consume any amount of ammo during an attack. [LOCKED]


Freeflowing Form: Whenever a melee attack misses you, you may counterattack immediately. FICTION RENDER -> Linear Motion Launchers

[LOCKED] Linear Motion Launchers: Whenever you attack, draw two lines from yourself up to 50’ away and perform two additional attacks along those lines. [LOCKED]

Level Up: 500xp or unite with a reflection that can redefine your path

Heaven’s Weapons Dealer

ESP

ESP created for one capable of comprehending the world’s most powerful weapons. Her worldview is myriad.

Information Acquisition EX: As Analysis type ESP. Records information, stats, blueprints etc with perfect clarity.

Synthesis: Able to incorporate aspects of others ESP into her usage of 5d Printer. Willing participants can lend attribute dice to item creation.

5d Printer - Weapon Creation: Can create 3d objects from nothing based on who is tagged via Information Acquisition and Synthesis. This ability MUST be used to create a weapon.

Level Up: 300xp or gain access to a forge of the gods

Serene Weaponsong

Protocol

Specialized gift granted to one meant to administrate reflection usage. A rare cheat skill meant for diagnosis more than direct contribution. “It’s alright, because I’m a pacifist 💖” she says, as if this will make her participation any less problematic for the vision.

Serene Weaponsong: Understands Reflections as Song of the Heart. Proximity based. Interference via other Reflections possible. You may lend attributes to allied actions performed with reflections. If you do, you may ignite in addition to your ally to add bonuses to their effort.

Pacifist: Attacking living, sentient targets triggers Penalty. These conditions are suspended in moments of singular rage, or for training purposes.

Level Up: 1000xp or be saved or save yourself

Boundless Brilliancy

Memory

A sign that she’s now capable of seeing the world through unclouded eyes.

Boundless Brilliancy: You do not have a bond or rivalry track. Instead, you have two bond tracks, one prismatic, one structural. Prismatic bonds are gained as normal, but grant no practical bonuses as per the normal bond system. Instead, they may be spent as a resource in place of igniting, or they may be spent as a resource to turn a failure into a success. Structural bonds can only be granted when your eyes truly see the world. Combine the potency of the bond and rivalry tracks, and redistribute them across to your structural bond track.

The Power of Positivity: Positive emotion heals you. Rate how you are feeling 1-5 stars. Regain HP equal to the star rating x 1d6. Your emotions are powerful enough to overwhelm mind readers.

Level Up: 300xp or reach Prismatic and Structural 10


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