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Homegrown 0.5.3 - Restaurant Task System!

Another new gameplay feature for the town! The restaurant has opened for business and is making orders for vegetables. If you complete these orders you'll earn some extra cash and bonus rewards.

You can see the restaurant in action in the latest devlog video.

Gamer Tier+ patrons can download and play Homegrown here.

And for Programmer Tier+ patrons the code is available here.

Gamer Tier+ patrons can also try out some simple mod creation here.

Restaurant Orders

You'll find the restaurant just to the right of the town center. When you start the game it's closed, but it opens at the beginning of the second week. Every week on Monday the restaurant will provide you with a list of orders for specific vegetables. Completing these orders will earn you significantly more money than if you'd just sold the vegetables to the shop.

If you can complete all the orders before the week is up then you'll be able to claim a bonus reward, which is some extra cash plus some useful items.

Upgrading the Restaurant

As your farm expands, you'll find the initial tasks may become a bit trivial and the rewards no longer particularly enticing. This is when you might consider lending a financial helping hand to the restaurant owner, so that the restaurant can scale up its business and provide you with more meaningful orders!

You'll find the restaurant owner standing outside the restaurant waiting for your donation. Paying him will instantly upgrade the restaurant and provide you with larger orders which will include higher-tier vegetables. Bigger orders of course also means bigger rewards! You'll need to decide when you think it's worth upgrading - it's a significant cost but if your farm's able to handle the larger orders then it'll be worth it!

 

Coming Up Next...

I'll be working on the vegetable competition next. This will take place once a week on market day, and will allow you to enter your premium quality (blue star) veg for the chance of winning some prizes. After that I'll be working on the villagers, giving them different looks, implementing some basic movement for them and making it possible to talk to them.

Thanks as always for your support!

Karl

Homegrown 0.5.3 - Restaurant Task System! Homegrown 0.5.3 - Restaurant Task System! Homegrown 0.5.3 - Restaurant Task System! Homegrown 0.5.3 - Restaurant Task System!

Comments

Thanks! Yeah, it was something I was thinking about. In the code I can quite easily vary the number of tasks, and even add more than five if I would like. So maybe it would make sense to start with less and then build up. The whole system still needs a lot of balancing so I'll think more about it when I do that.

ThinMatrix

Nice idea and addition to the game! I was wondering, though, whether having five tasks at a time right from the get-go (week two) wouldn’t feel overwhelming. Have you considered starting with fewer tasks and increasing their count as the restaurant upgrades progress?

Lukas Kubanek

Thanks!

ThinMatrix

The market on sundays was a nice idea, but restaurant is top. I'm waiting to the in coming features. Nice job 👏🏼

Albert Gutiérrez


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