SakeTami
thinmatrix
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City Builder Game Code Download

Hey everyone!

I hope you're all doing well. I'm sorry it took so long but here's the latest code for my city-builder game:

https://drive.google.com/file/d/1HuXTCLIhI_wY7-xH3CwWqIVJbHTmrV9H/view?usp=sharing

All the new stuff to do with pathfinding can be found in the thinmatrix.cityBuilderGame.roads.paths package.

Here's a quick video showing how to set it up in Eclipse:

https://www.dropbox.com/s/jxl92yn8p776fq0/How%20to%20set%20up%20engine.wmv?dl=0

although to run it you'll now need to run the thinmatrix.cityBuilderGame.main.MainApp class, as opposed to the test class shown in the video.

It's been a bit of a slow month in terms of development as there were a few things that I had to redo with the pathfinding system and I'm still working through a couple of bugs and sorting out some edge-cases. But I'm hoping once this system is fully working the speed of progress will start to increase. Next up I'm going to be implementing vehicles and traffic!

Thanks as always for your fantastic support, especially during these strange times.

Karl

Comments

For fellow IntelliJ IDEA users, do something like: 1. Create a new project from sources 2. Copy the libraries under something like "lib" and the natives under that like "lib/linux" 3. Mark "res" as resources (that will make it be copied to output) 4. Add "linux" or your OS to the dependencies (should be automatically found if it is under "lib") 5. If you are on a proper secure Linux distribution, you need to add "-Dorg.lwjgl.system.SharedLibraryExtractPath=/path/to/something/CityBuilderGame/out/tmp" as arguments, as "/tmp" should be noexec

Hi, it would be nice if you upload a video of the bug fixes as a tutorial.


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