Bearcore:
Heya gamers, TCNN v0.2 is progressing well. We are doing a ton of worldbuilding and general setup behind the scenes. Getting the Environment up and running is probably the area we are working most on right now.
Planing the story content for 0.2 and fleshing out the general world and its backstory is something we’ve found ourselves doing more and more. Keeping things in line with the groundwork Third Crisis has laid and building new layers on top of it has become a weekly exercise for us. The plan right now is to focus v0.2 on the friendship between Sarah and Zoey. Through this lens, we hope to flesh out the world too.
Zoey's Apartment, the lobby of the apartment, the exterior of the glowing hole, a whole residential district, a nail salon. A lot of areas to be planned out and filled with life. I hope we’ll be able to live up to the quality standard we set in the Glowing Hole interior.
Area outside of Zoeys Apartment:
I’ve also been working on adding a fairly girthy bad end for when you don’t use the lewd blocker after getting it from the suitcase. Here’s a sneak peek for the Environment me and Desva built for that:
It will feature some much rougher content than what you found in v0.1. For this, there were also some upgrades to our dialogue system, which now supports poses for Characters. Before we could only change expressions. Now Zoey can stand in an awkward pose.
There has been a lot more work done than what you can see here in this report, despite it already being 40 pages long, haha. A lot of the work is polish or workflow improvements, which are difficult to show off. Just know that we’re working tirelessly to bring you a chonky update! <3
Desva:
Hello there, Desva here. I currently work on the environment for 0.2. I also worked on the story beats for 0.2 and beyond. We don’t have all the environment pieces yet but we have a good base.
I also worked on some small animations in the environment. And currently, I work on the environment around Zoey's flat.
Lenchi:
For our first bad end, we are working on a new sex scene. Lenchi had different ideas on how the androids face could look like:
But we opted for something more robotic looking as seeable in the next sketch below.
Already at 30+ layers, Zoey isn't even finished yet 💀
Lenchi made 3 new expressions for our upcoming dark yet extravagant route:
Rubbing + penetrating
We’re working with NITA to implement the shading of this scene, I think she’s doing a fantastic job! c:
Nuance is key. Lenchi made the chip slot worn and used after a rough night:
0.2 will come with our first bad end. It will be about 20-30 minutes of gameplay and feature a slightly roughed up Zoey c:<
Andro design sketches Desva + moi did. Ranging from cheap garage-made arms to very smooth, skin-like ones.
schlong that has cables as well but they're inside a transparent, smooth tube
You can dial up the power
very cute, very demure
cheap one could be quite stiff and resemble a sex toy, rather than the "real thing". Balls still intact with this one here
It should give "150% rich girly"-vibes, paired with robot elements (that replace humans in this case). The main room is built around the nail polish station with a waiting area around it (the lil hand-chairs^^). Reception is on the left and should be the first thing players see when entering.
The right part of the room is the massage chair area where things get spicy.
There's also massage rooms in the back, separated by flashy plastic curtains.
The staff room offers peeping on the massage chairs against a small pay
It's all extremely rough, please use a lot of imagination. I'd love to make it pink, flashy, with a lot of glowing lines/lights like in the bunny motel to keep the cyberpunk style.
Less:
I am going through different helmet iterations:
Different variations of androids to show different work areas and different ranks:
Rokean:
Here Rokean is giving Nox directions how one of the new areas, Zoey’s apartment lobby, should be made like:
JustNox:
Here are Nox’s new assets for the starting area put together by Desva:
Aine Lovia:
To make the beloved neon citizens clothing more dynamic Aine had drawn more clothing to spice up the fashion on the block:
Prepare for beautiful body modifications, art, loving bite marks and other goodies coming to npc’s near you!
Here is an entirely fleshed out version of Sarah’s chibi in her work outfit, casual outfit + the mask:
We wanted so that you could actually see the cum load for the condoms on the overworld characters. So you would not only see it in the cg’s but here on the chibis :
Zoey’s cute little expressions:
Rosies different emotions on display:
Sarah’s basic mischievous expressions:
Completed basic expressions for Nova:
Unique expressions for Nova:
Completed Klaudia's basic expressions
Zanzo:
Also never forget that the wonderful UI that you get to see in Third Crisis: Neon Nights and Erokin is brought to you by Zanzo (with Lenchi having created the original visual concept for the former)! Here’s a first draft for the final UI of the Masturbation menu, however at the same time there’s a lot of game design work on this feature taking place, so this will probably change quite a bit before it is implemented.
Thank you for dropping by. We look forward to seeing you next time! ♡
.XrayuX.
2025-01-01 12:47:19 +0000 UTCWilliam Macaulay
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