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Anduo Report - June 18th, 2022

Heya all! Vils here with the weekly lewds! Let's take a peek!



pmperfect:

"Hey yo everyone! This week we are getting back to Erokin!!!"

"Some elements(walls/gates/arches and more) were revisioned, optimised, UV's cleaned up. One more gates - leading to the another section of a town were created, they should still be enormous but still looks secondary next to our main gates, I think those one do exactly (first screenshot is like before and after, pimped up those gates)"


"Interior walls and gates to block within the town section were modelled, but not quite feeling it yet."


"Also played with backed lighting in street, screenshot is in process the idea behind is to place them to lead the player for the secret alley some fun gonna happen in."


"Awhile back we discussed the idea of having those kind of archs/reinforcement in the scene, so I quickly modelled one and place it into the scene to see how it would look - and I love how much it adds to the sense of scale and as a transition from outer world and town, what do you think?"


"And lastly this week worked on some textures, I love how sculpts look, but in engine it still feels too flat, some more experiments with normal map coming up next week to make it feel more 3 dimensional."     

"That's all for this week, Cya next week with more Erokin environment stuff."


Alda Grapple Hook

Here's a 3D render of the glove that Alda's grapple hook attaches to!



bearcore:

"I've mostly been working on bug fixing, here's the patch notes so far:"

<code>- Fixed Threesome NPC's not appearing in occupied version of Carceburg
- Fixed Saving getting disabled when you are running a translation of the game and get a quest that has no translation data yet.
- Fixed a quest loop that would let you do a streetwhore quest even though it was already done, causing other bugs down the line.
- Fixed the sailor and groupie outfit being misaligned with Jennas nude sprite
- Enemies in the Resistance Base Assault and in the Peitho outposts can no longer shoot through walls
- Fixed like 20 typos all over the game
- Fixed Animation Layer issues in the bar sidequest
- Fixed Animation Layer issues in the townhall blowjob animation
- Fixed Dialogue asking for Badge when leaving room naked, even though Jenna does not own Badge yet.
- Removed the screen fade when cleaning in the townhall
- Reduced the time it takes to clean in the townhall by 70%
- Replaced outdated CG in desperate man Interaction
- Helping the desperate man outside the townhall now grants 15 perversion
- Fixed the player only being able to buy 1 of 2 pink tattoos
- Fixed stacking stomach tattoos</code>

"Besides that, I've added a system and ui for playing Log Entry AudioClips. Also I've made some tools easier to use for us internally surrounding interaction! :)"


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Peitho Scientist

Take a peek at a character that will show up in upcoming content!


Jenna Outfits

Here's a look at some more upcoming outfits!


Slime Sex

Here's a look at a few slime sex CGs that will be featured in upcoming content!


bearcore:

"Also here's a little wiggle test for a slime Animation!"




That's all for this week! We'll see you all next time for another Anduo Report!

Anduo Report - June 18th, 2022

Comments

You could always create your own magical plants if you want it doesn't have to reach Avatar level on new plant life but you could go with new plants to whatever fits your storyline

Skylar Corvinus

We are not going for any authenticity. We want to get a recognisable look and that it serves our gameplay goals! :) The plain white and gold color scheme is anchored in the story. We are indeed planning on adding more vegetation, but we haven't quite decided what kind of direction we want it to go into. Thank you so much for your feedback! ❤️

Anduo Games

One thing I've noticed is you're basing your town on a European-style castle town you need to remember the arches you use would mostly go in areas with water to help direct the current and allow entire wall support, also you're missing drainage if you want authentic but it should work for a game also any kind of maple, wisteria, or Rhododendron trees would look best in the cityscape and give it a bit more color

Skylar Corvinus


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