Hey! This is the release that marks the definite ending of the ISA in terms of content, but bugfixes (if necessary) may still come to the ISA flow with time.
Download in the attachments. Let me know if you'd like me to compile a WebGL (playable online on itch) build or a Mac build or even a Linux build.
Here's what's new in this update compared to the Blackmail build:
Included there are some saves. Save 6 gets you started with the newest content, as in, you can go to sleep directly and begin the ISA Ending story flow.
A lot of time this month has been spent on designing the ship maps then integrating them into Unity, but because the ship isn't supposed to be fully repaired yet story-wise you can't wander around it all, but I am going to unlock new parts of the ship with every build for example the next build will definitely have the medical room of the ship accessible.
Based on the recent combat system decision poll, I think that I am going to begin developing the combat system soon, or at least a prototype of it that has CGs during the first combat encounter which happens very soon after you step out of the ship.
So, things are moving ahead and it's not going to be long before we can explore other planets and undertake missions with limited yet explorable areas within the confinement of these missions like Mass Effect.
Once again, thank you very much for your support and I wish you a great weekend.
(also, in case of any bugs, please let me know)
SugarMint
2023-07-26 17:44:30 +0000 UTCAT
2023-07-26 17:40:55 +0000 UTC