Thank you all for your support, and patience. I hope everyone can enjoy version 0.2
Please be aware that save files from previous versions are not compatible.
This is version 0.2 which adds combat to the game. Combat currently is optional to the main story, but there are a couple of events which are locked behind combat. There is also a difficulty slider in the menu. I would ask for any feedback on combat if people think it is too easy, too hard, or that you enjoy how it is set.
Combat will evolve further in later releases. Due to how the combat works I recommend that you stock up on supplies before venturing in the dungeons.
I have changed the chapter structure of the game. Chapter 1 now continues until you escape the warehouse. For Patreon rewards, once I start releasing the chapter 2 story, the releases will be early for Patreons.
Please be aware I've added a FPS sync to the game. If your monitor runs at more than 60 fps please try enabling this it can cause issues with the game.
There are hints in the game for events in chapter 2. I am also adding a couple of spoilers in the discord due to some events likely not being found .
There will also be a code in the Update channel on the discord for a Patreon bonus, which gives players 1,000g, and a clothing item that adds defence.
Starting in the public release I will be adding all supporters to the credits page. This will be names only, if you wish for a different name, or additional information I have added a channel in the discord to discuss this.
Please let me know if I have missed any issues, and I will correct ASAP. Next update will occur with the public release which will primarily be a graphics update, to get sections of the game looking better.
I will also be doing a bit of clean up for maps to prevent the game from running out, and the apartment maps will be adjusted. Please do not leave saves in these maps as they will likely not be valid. The vents will be fine.

Update notes:
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Version 0.2.0
- Updated story points to make it easier to progress
- Added additional events to story
- Added combat to game
- Added Classes: Swordsman, and Acolyte
- Added Sub classes: Life, Heavens, and Light
- Added some weapons, and armour
- Added Acolyte, and swordsman clothing
- Map updates
- Updated UI
- Updated game looks
- Added option to sync game FPS to monitor, if you run at higher than 60 FPS please enable this, else it can cause issues with events.
- Added keybind options
- Added shortcut options to keybinds
- Added difficulty slider
- Added 22 Events
- Added progress update
- Chapter 2 now starts when you escape the warehouse
- Bug fixes to correct areas the play was able to move
- Bug fixes to correct text issues.
- Bug fixes to prevent issues with RPG maker
Alaric
2024-07-17 22:06:40 +0000 UTCAmerdism
2024-07-17 21:37:13 +0000 UTC