Size Shenanigans 0.2 Progress update #3
Added 2024-07-11 12:00:59 +0000 UTCUpdate for the release.
Currently almost finished with the update, however I'm still going through bug hunting, and need to put the final touches on some text.
Release on the 12th is now a maybe, but it should be out in the next couple of days.
There will also be a Patreon code for the game to get 1,000 G, and a business suit that give bonus defence. The code will be in the Discord notice when the update goes live.
As the majority of the update is introducing the combat system, the enemies have been left simple to allow for learning of combat balance, with only a couple of enemies getting a skill besides a basic attack. Any feedback for the combat is appreciated.
Also, while the enemies have been left simple, there are a few options for players in the game are bother the Swordsman, and Acolyte classes, as well as 3 subclasses that allow you to further customise your class. Some learned skills can be used regardless of class.
You character will have a restricted amount of skills, and as a result the skills have been made to be fairly strong. Also different weapons, and shields will give a different basic attack, as well as having Weapon skills. These are abilities which by default have a 5% chance, and can be boosted by certain skills, with more options in the future.
I'm also including a picture of the item menu to show some of the changes made to the UI of the game. Most items will have a unique image.
Comments
Good work and I'm looking forward to it! No worries and take your time.
Bigpizza101
2024-07-11 15:11:59 +0000 UTCIt's got some extra dialog added to existing story, but this update primarily focuses on adding the combat mechanics that will be used in the game.
Alaric
2024-07-11 12:51:36 +0000 UTCSorry to ask again but this update still don't include an expansion to the main story, correct?
gtsfan07
2024-07-11 12:31:54 +0000 UTC