0.5 is a very story focused update with one long story quest, that spans roughly 18 pages of script. most other changes were trough the first implementation of shaders, as well as backend changes to pave the way for bigger combat changes later on. I'm very interested in hearing your feedback for this update, both for the shaders and the story. here's what awaits you in 0.5:
one new story quest (the longest so far)
android release (might run badly. couldn't test it on my old ass phone and bluestacks is always slow for me)
Visual overhaul through shaders
Dynamic card generations mid combat
1 new skill card
10 new temporary skill cards generated by the new permanent skill card
3 new H-scenes
script reworks