i fixed a lot of dialogue issues, but i still recommend to safe often, as dialogic is still quite finicky and sometimes(even though rarely) refuses to send signals, locking you in the empty dialogue window) patchnotes: additions:
new story content, two questlines
3 new bosses
2 new h-scenes
integration of the time management system (not important for now, will become important in the future)
5 new skills
6 new conditions
gallery mode
Mouseover explanations of conditions
aoe attacks
multi hit attacks
Icons now show which location has an event currently going on
start of combat settings now exist for certain fights (like starting combat with less health or conditions/buffs)
changes:
poison: poison now reduces by 1 each turn. Poison now counteracts regen instead of bleed
reworked boss AI (only affects the bosses with two actions)
reworked card text to use icons instead of the condi names
reworked outfit descriptions to use icons
original armor and fullarmor now let you start combat with 3 strength and 3 sturdyness
adjusted the visual display of conditions
fixes:
added countless safety measures to avoid skipping inside dialogue trees (may cause other issues to older dialogue, haven't found any yet though)
fixed condi cleanse being able to remove regen