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5.1 Official!


5.1.13

 - New auto mod loader, simply place mods in Mods/ folder to load

 - Fiddles, yokes added to prison

 - Prison now mildly respects armbinder/boxbinder preferences (specifically if you do Less_Armbinders it will filter out armbinders from prison)

 - Slime Eruption damage reduced from 50 to 40

 - Slime Blast damage reduced from 40 to 35

 - Added sunglasses

 - Enemies fighting you have a harder time using tease attacks

 - Enemies playing with you have an easier time using tease attacks

 - Added Miku and Royal palette

 - RC2: More bug fixes

 - RC3: Added Nevermere palette

 - RC3: Fix full defeat when an leash walker takes you back to jail

 - RC3: Fix some clipping with legs

 - RC3: Add more restraints to goddess quest punishments

 - RC3: Fix vibration particles in wrong position when player is flipped by option

 - RC3: Fix player flipped wrong in hogtie when player is flipped by option

 - RC4: Add HUD player background

 - RC4: Add bubble traps


5.1.12

 - Added a global cooldown on tease attacks as well as a per enemy cooldown

 - Made cuffs linkable by anything (only the base level)

 - Added chastity over harness option

 - Zone of Purity triggers at any binding level

 - Added 'make bullets transparent' button and hotkey

 - Fixed enemy Disarm removing your weapon

 - enemy Disarm is now an action you are vulnerable to after an enemy weakens your grip

 - You can now ask an NPC to link your cuffs

 - Attempted to make cuff linking more sane (please report any bugs)


5.1.11

 - Added elemental and Royal palette

 - Tweaked sound levels on ghosts and demons


5.1.10

- Bugfixes


5.1.9

- Added Steel Fiddle, Heavy Yoke

- Enemies can now tease, tickle, and insert stuff into you between their attacks

- New spells: Chain Strike, Ropework, Leather Whip

- New graphics for some belts and bras

- Added perks for different heavy bondage preferences

- Removed Slayer, Magician, Conjurer perks

- Liquid metal now debuffs electric resist

- Liquid metal and steel armor now apply conduction to the player


5.1.8

- Frigid personality now ends at 10% distraction rather than 1%

- Liquid metal tile effects are now ignored by the player at 75 Glue Resist rather than 45 Glue Resist

- Vine spitters have a more powerful attack

- Added Earthshape Arc

- Fixed slime wall and latex wall not existing

- Fixed mistakenly switching the player outfit when choosing an outfit to put on an NPC


5.1.7

- Added mod texture packer support


5.1.6

- Added PureWind mod assets by PureWind

- Fixed many asset layering glitches

- More minor bugfixes

- Optimizations to help make the game smoother, this time with worn restraints

- edging yourself for longer means more Desire lost

- few QoL fixes and changes

- Nevermere blaster and bondage buster now count as attacks


5.1.5

- Minor bugfixes

- Fixed bug with bondage resist being inversely correlated with how much you have


5.1.4

- Can now dress your collection

- Water mote durability increased, stun duration decreased

- Unstoppable enemies are more stoppable

- Changed fireball and fireblast to deal full AoE damage but no double damage to the target hit

- Burning desire now 25% fire damage instead of 40%

- Added 'sell excess' button

- Bugfixes


5.1.3

- Graphical optimizations, should be MUCH less laggy lategame with many spells


5.1.2

- Fix guerilla fighter and unconventional warfare

- Fixed restraint block calculation

- Shrine buff titles changed from Arcane X to Divine X

- Conjuration buff changed from (retaliation damage and armor for 10 hits) to (blocks the next 3 restraining instances)


5.1.1

- Added Guerilla Fighting (rogue), Unconventional Warfare (fighter)

- Fixed some graphical glitches

- Added a wide variety of names to NPCs

- fixed truesight and reduced mana cost to 8/turn (from 10/turn). It now costs mana the first time you use it, but it also updates instantly without having to spend a turn

- Arcane barrier nerfed to 40+10% max mana (from a base of 60), but efficiency increased to 0.5 to 1.

- Arcane Protection (conjure shrine buff) armor and spellward buff now ends sooner when you take damage


5.1.0

- Added offline mod loading

- Added suspicious mod detection and filtering

- New perks: Edging, Pleasure, Denial, and Teasing lovers

- Some enemies, when dashing, will be able to attack immediately after dashing

- Added many new assets

- Added paperdolls to NPCs in your collection. Please let me know if there are any crashes!

- Added flip player option

Comments

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