Hit some snags, but finally got the mod to compile and get into raids. Now begins the slow process of testing and verifying every feature one by one. Server-side features will be temporarily disabled for the initial test builds in order to focus on client-sided features. That's stuff like bot changes and insurance, those will be updated once everything else is stable.
First test build can be found here: https://github.com/space-commits/SPT-Realism-Mod-Client/releases/tag/v1.5.0-test1
It's not stable, the purpose of the build is bug hunting.