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House of The Tiny Pleasures - Gameplay and Progress Update

This is the first in-game image.  Depending on where the prologue ends, when the player finishes the prologue, they will enter the free-roam mode.

Most of the cosmetic items, such as buttons, maps, and UI layout, can be changed later. Right now, my focus is on the main core mechanics and completing the prologue chapter.

About the free-roam and Navigation:
I can't create a true free-roam game like RPG Maker games, but I will do my best to create something that gives the player that feeling.

The navigation button will be used to walk around and explore. It will open a new menu, and I will try to make a keybind system for that.
The actions button will be used to interact with objects NPSs and Giantesses.
Character and Inventory buttons are self-explanatory

But there is still so much work to be done, even for a demo. I want to make this game as detailed as possible.

I will keep you posted. 

Have a Great Day.

And if you have any recommendations feel free to tell me :)

House of The Tiny Pleasures - Gameplay and Progress Update

Comments

I have something similar in mind :)

Visual Size Games

For a free roam feel how about the maps that have arrows to change the locations/ way you're looking

Ckbaft


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