Quest Objective and Fast Travel are safe
Added 2023-08-14 22:49:19 +0000 UTCSince most requested it not to be removed. I will keep it. It is my own fault making a lot of maps anyway, XD.
Comments
yup, that's why I want to properly close chapter 1 before I end it. Since at the current stage, I am trying to improve more on using RPGM and learning my mistake for chapter 1. Since chapter 2, I will do different approach.
Paradox V
2023-08-15 09:54:52 +0000 UTCMaybe you could try a workaround by changing the destination of these fast travels? Like, for instance, instead of teleporting to the inn, you could do it right outside the door, that way you wouldn't deal with events.
ereunferia
2023-08-15 09:35:11 +0000 UTCYeh, that thing cause me a headache sometimes. Cause some got updated, some are not. Which is why something might be really wrong with the plugin itself. Well, I planned to push how far RPGM can go before it breaks
Paradox V
2023-08-14 22:53:20 +0000 UTCTbh those are needed to make the game go a bit faster and more convenient. Imo just the trigger switches on events are the real issue for me.
Mugen mao
2023-08-14 22:51:31 +0000 UTC