Hey everyone. Here’s an exclusive look at my roadmap for developing I Was a Teenage Vampire. The story is getting deeper, the nights are getting bloodier, and MC finally found a job... but has he found love? Here’s what’s coming next.
This offers some insight into what to expect with development, and why your support here on Patreon means everything in helping me bring it to life. Releases are planned based on days as they happen in game, within the story itself. This allows me to catch up on creating the artwork for the script I have written.
What’s Next: Upcoming Releases
Version 0.7.5 – Scheduled for late June
New scenes for Thursday evening (Day 4) before where the game currently ends.
Expanded content for Lorie, Astrid, and the mysterious pizza subplot. There is also a new scene at the very end of the night...
Additional polish, dialogue tweaks, and continuity fixes
Currently, animation loading is laggy. Working on fixing this asap.
Note: This version may include subtle rewrites or make changes to existing scenes. Expect a few surprises.
Versions 0.7.X
Reserved for hotfixes, UI enhancements, and minor quality of life updates.
Version 0.8 – Targeting mid-summer
Day 5 (Friday) of the story begins
Deeper reactions from love interests following Day 4’s events
New scenes, dialogue options, and relationship progression
Further adusts all current romance arcs
Version 0.9 - Autumn 2025
Day 6 (Saturday) is going to be awesome, with some of the biggest events yet happening in the story's script. I can't wait for this one to be released.
The Big Picture: Chapter Structure
My plan in releasing IWATV, has been for Chapter 1 to span seven in game days, with major branching paths and slight ending variations based on relationship affinity and your choices.
Version 1.0 will wrap up Chapter 1’s story, resolving key mysteries while opening the door to new threats and deeper character conflicts. In some ways, Chapter 1 is a prologue for a bigger story that is told in Chapter 2.
Chapter 2 will begin some time next year, after Version 1.0 is released. It's already outlined and in pre-production. It will:
Raise the supernatural stakes
Explore certain factions' true roles in Silver Lake
Deepen relationships, stir old secrets, and introduce new temptations
Be as long or longer than Chapter 1
Why Scenes Change: the process
I treat the story like a film script, editing as needed, with previous builds acting like a pre-screening test of a movie. Some of you long time players already know this, but it’s worth repeating:
Builds sometimes contain soft previews, unfinished scenes used to test ideas or pacing
Red herrings and narrative twists are intentional
Versions 0.7.5 and 0.8 will include recontextualized moments, added subtext, or newly revealed connections
Some scenes may even be temporarily cut and re-added later once they fit more naturally.
Your save files are safe. But your assumptions? Not so much.
Cut Content and Restoration Plans
When the game moved from Unity to Ren'Py, some content had to be cut simply because it no longer fit the format. That includes:
Ron the Janitor
Jamal the Librarian
Random characters around town
Various unused interactions at MC’s house, the library, and around town like the police station, city hall, downtown etc.
Rather than abandon these ideas, I plan to reintroduce them along with the main plot as they fit and development allows.
Music, Steam, and the Future
Original Soundtrack
The title track, “Here In The Dark”, is just the beginning.
I’ve written more original music that will be added when the right story moments come along.
Longterm goal: release the full soundtrack on Spotify and maybe even physical formats.
Steam Release?
Yes… eventually. Steam’s adult game approval process is extremely strict and may require edits, renaming, or other minor compromises to small details to fit within their rules. I’m committed to keeping the full experience intact, so walking that line takes careful planning.
The goal is to release Version 1.0 on Steam, but Patreon supporters will always have access to the complete version, as intended.
Thank You – This Is a Solo Passion Project
IWATV is made entirely by one person, that’s me.
Every line of code, every render, every music cue, and every story beat is built with your support.
Thanks to you, this story is actually happening. So stay with me, while we follow Clarissa, Savannah, Lorie, and everyone else, down the strange, romantic, bloody road that leads to how I became a teenage vampire.
FatalMasterpiece
2025-06-01 13:41:23 +0000 UTCFatalMasterpiece
2025-06-01 07:47:37 +0000 UTCBumbuman
2025-06-01 00:02:43 +0000 UTC