Here's a test render for the first three minutes of the next video review. I use a lot of movie footage here, but usually putting a border around (especially an animated border) will foil the detection algorithm. Not so, here.
Most of the film footage was fine and did not get claimed, but the one scene of Jurassic Park where it cuts to movie audio was giving me trouble. I flipped the video, I changed the border, but it was constantly getting claimed. My solution was to make it an extreme close-up, which I feel does not spoil what I am trying to accomplish here. I even got to do a sneaky bit of editing where it looks like John Hammond reacts directly to what Ian Malcolm says, even though that's not exactly how it plays out in the movie.
The real "star" of the show here is what I mentioned on the podcast: it would take too much time (and money, and unpacking) to fix my actual SNES in time to get this video out in a timely fashion, so I use visual effects to project an image of Jurassic Park running in an emulator on to my old TV screen. The effect looks 100% convincing, but it took more than an hour to render that 6-7 second shot. I'm thinking of ways to try and speed up the render, but I definitely also have to use it sparingly. It already takes close to an hour to render a normal 30 minute video review, so depending on how many visual effect shots like that I have, this Jurassic Park video could take upwards of 3-5 hours.
As a smaller aside, I'm not to happy with that shot of me putting the cartridge in to my SNES. If I run a stabilizer on it, it zooms in really tight and that looks bad. I might try to replace it with something else. I did like ten takes of me putting the cartridge in at various angles and lighting conditions, so maybe a different one isn't so shaky.