Lizardfolk [Version 1.6]
Added 2024-06-17 07:15:25 +0000 UTCVideo highlights the changes provided by Fantastical Lizardfolk [Version 1.6]
Fantastical Lizardfolk [Version 1.6]
Fixed issue where Lizardfolk bite range was unlimited.
Fixed issue where monk damage wouldn't apply for Bite.
The description now also lists the scaling if you are a monk in the tooltip. It says Bludgeoning damage but that's because the unique function tooltip they use ignores if you put slashing damage. I'll look and see if there is a fix but it does the correct damage so it's not a high priority since this is only a tooltip, not the actual damage.
Added passive that supports Martial Arts attacks using Bite as a bonus action.
Bite
You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Martial Arts
When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.