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Fantastical Multiverse [UPDATE]

Spent most of the day fixing races to be compatible with Fantastical Core 1.5.5.0 and added some updates. Sent a lot of the updates to NexusMods.  Think what I have done is at a stable point that I can post everything that's been fixed and updated today here.

Nexusmods also has these updates on the site as well 

https://www.nexusmods.com/baldursgate3/mods/215 


I restored Lizardfolk's private parts

Polished Dhampir's description

Fixed Dhampir's private parts

Updated previously released races to be compatible with these updates since I removed the attributes file which told Roottemplates what the basic stats and size of the character are. 

Minotaur Jump is an optional file if you want to use the monster version of Minotaur Creatures Jump.

Polished some Sea Elf-related content and descriptions that I noticed had issues. 

Dhampir Male & Female skinny bodies now have teeth as they are meant to! 



Going to get some sleep for a bit but the next objective is to fix 

Shadar-kai, Astral Elf, Orc, Kalashtar


Release 

Reborn -> Yuan-ti -> Yuan-ti Pureblood -> Goliath (MoTM)  -> Fire Genasi


Also working on fixing the Dhampir extra attack issue!





Fantastical Multiverse [UPDATE] Fantastical Multiverse [UPDATE] Fantastical Multiverse [UPDATE] Fantastical Multiverse [UPDATE]

Comments

Awesome, can't wait!

Nyx Mars

That's fair. Yeah it will work with any version of Bg3 so long as it isn't Early Access.

Dungeons N Souls

Oh cool! Will that version of the mod work with an older version of the game? (I had to backload the game because the script editor didn't have an update lol)

Nyx Mars

There isn't a 1.0 version because 1.0 is unstable and because of Appearance Edit Enhanced being halted/on hold due to the Patch 6 update it will just cause more false bug reports. Goliath is coming soon with a lot more.

Dungeons N Souls

Hi! I love all the work you're doing here, and I'm looking for a download of the Goliath race (and a core file that would work with it lol), is there an archive of the 1.0 version? Thanks

Nyx Mars

That’s totally fine. I’m also excited for the little dragon boys too! I wish you the best with this. :)

Luke Berty

They probably won't show up in Wave 5. Wave 5 will likely focus on Kobold, Aasimar, Eladrin, and a couple of others. Trying to do Kobolds & Goblin would be too time-consuming.

Dungeons N Souls

They are in the works. I've been working on Forspoken, so I can release that and then release Yuan-ti since Yuan-ti need a spell called Suggestion that isn't available in Vanilla BG3 or 5E Spells. This mod will also contain other spells that will be used by other mods I produce.

Dungeons N Souls

Heya. I hope you’re having a wonderful day so far. I wanted to ask if it’s possible that Goblins may show up in the next wave? If not that’s totally fine. You’re already doing an amazing job. 👍🏼

Luke Berty

Just verifying that the Yaun-ti are in the works and not already released.

Lotuseater

Really looking forward to them, and goblins in the future. How's things going with the next Wave 2 races?

Krendius Fox

I'm waiting excited

Darmheim Kenwood

They're coming in Part 2. Just fixing stuff and adding Wave 1's races

Dungeons N Souls

Damn, Lizards DO have their unique dialogue options. I've seen 2 so far at the beginning whinle not really searching. I can't wait to see the other races you're planning to implement. Not in the nearest future, but still counting on leonin.

Konrad

Bugbear?? T.T

Darmheim Kenwood


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