SakeTami
SLim_Games
SLim_Games

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Progress Information

Hey :)

I'm sorry to say that the update will take a while before it's released.

This update has become something much different than we had originally anticipated.
After we started working on it, we realized how thin and rushed the plot was at the beginning.
So we want to do it right and flesh out these parts.

That being said, this is not the only reason why it will take a while longer.
I have given Unreal a big focus the last couple of weeks and so haven't done huge progress for the Awakening.

I have shifted my work load since last week though to be focusing on awakening Mo-Fr and the weekend for unreal. So that good progress can be made for the awakening, but also that the unreal project doesn't get abandoned.

So yeah, that's how things are currently, I just want to be as clear as possible with you guys, because you have trusted and supported me throughout these years, so I think you should know what's going on and what struggles I may face when working on the project you all support.

At this point I cannot give an exact date when it will be ready, but we are giving it our all to revamp the entire prologue into something very new and much more interesting than before

-SLim 

Comments

Good evening just curious if there is a 0.3.5b update as I have tried to update it on Android and it keeps saying app not installed for 0.3.5c and newer

David Janek

yeah, thank you, I already purchased the licenses I'll need <3

One other thing to bear in mind if you're using DAZ assets (which I believe is the case): I believe you will need to pay a license fee if you start using DAZ models in Unreal. The license structure is different for videos using their assets as opposed to using the models themselves in a game.

i have to say i have never been a fan of avn's using the unreal engine. from scrolling back, you miss a sentence your kind of screwed, make a wrong choice your screwed. sure you get fluid animations, which is great, but they dont out weigh the story!

Neko-Chan

are you talking unreal engine or is that another project?

Cyke

I think there is no point in hurrying too much. Try to be smart about creating each meaningful part. And I'm glad you brought us up to date, that's right!

NakedSunFlower

Okay, hopefully you can show some progress on Awakening as well. Have a productive time.

VitAnyaNaked

I'm definitely going forward as long as I can. If anything happens, I will let you know

yeah definitely adding more detail for her too

a new game with that engine. We are working on a demo right now, because we wanna know if the community would want to see a game like that. awakening will be finished like it is and not be moved on a different engine.

I removed keyboard required minigames, cause it's not possible to play them on android phones.

This has been a quality game so far - intriguing plot, great artwork - worth waiting for more. Just keep us posted and keep your forward momentum. Please don't pull an Icstor on us ;-)

JimVC

Unreal? Are you talking about Unreal engine? Are you planning to move this game in that engine, or planning to make new game with that engine? ...so many questions.

Timo P

I hope Sarah has more content too

Thank you for the update, looking forward to it. I was curious though,. After playing g the prologue, I noticed in the regular game, I haven't come across any minigames (tapping keys on kb). Was this removed from the main game or have I missed it somewhere?

Bladeturbo


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