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More Playable Characters

Haven't posted much about this game recently, I've been working slower to prevent burnout but I've made some progress with a lot of the main mechanics and also some more playable characters. Some don't have designs yet and a lot of the item sprites are temporary obviously.

Roach is another melee range character that's less about healing like Fairytrap and more about building up damage throughout the stage and then tearing up the stage boss real quick, though the start of stages can be difficult due to relatively low damage if not in melee range.

Wisp is a fairly simple character that's just about dealing damage with the orbs that orbit them and maintaining a distance between enemies so that they can hit. If you know Io from Dota 2 that's basically how this works.

The Dancer is probably my favourite so far, they gather up spirit minions by grazing and then can unleash them all to create a potentially really high damage bomb. I try not to use the bomb when I can because having a mass of spirits is super fun, although they are temporary.

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literal spirit bomb

BlevRuz


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