SakeTami
SLim_Games
SLim_Games

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Update News

Since the last update I spent a lot of time reworking characters and gameplay mechanics.
You can now travel to different places using the map: (on this picture there is only one place you can visit)

When you enter a place you will find a minimap at the bottom left corner to easily navigate through the place -> just click on the room you want to go to:

As you can see, there are also some extra buttons:
Map - Messages - Inventory - Store

You will be able to make some money that you can spend on the store to buy items. But I don't want to spoil too much.

All that is left now is to fill it with content. It will take some time and I don't have a release date set yet. I try to make at least 10 renders per day. Usually I used about ~300 renders per update + animations.
I will probably post a demo version at the end of this month with very little content, so you can give me your thoughts.


I'm also using 1080p renders now. The picture below took 30minutes to render. What do you think? Is it enough, should I render it longer -> less grainy. Every feedback is welcome :)

PS.: I reworked the phone completely. It's working smooth and I can implement messages easy, so I will put way more content in it than in the prologue.

Comments

Psyched for the next update

looks great man! :)

Master Fearnar

yes and with all the testing I did it works pretty nice. (tested with an htc one m8 android 6)

New minimap looks dope! New 1080p renders look crisp, so that's awesome too :D

Joppie

I like the floorplan looking map instead of seeing the standard square/circle map in most games. Would the demo be available for android too?

Undead.Rob


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