SakeTami
HappyDaedalus
HappyDaedalus

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Progress Update v0.60

So, just about halfway through the month I imagined it would be a good moment to give you an update on the current progress of the v0.60 update.

Right now the writing has been progressing very well, with the first draft more or less completed. In a few days, I'll loop back and do a last round of edits to catch any errors/review my own writing a bit.

Because I've managed to make such good progress on the writing this month, it's actually ended up giving me a lot of time to also tackle a few other issues that I had with the script. This won't directly impact the coming update, but it will make it easier for me to tackle some updates going forward.

Additionally, it's also given me a nice chance to get ahead on some other future updates, particularly one that has been a lot of fun to write so far, particularly because it's more down-stream in the story, so there are a lot of consequences to decisions, causing the story to play out in a lot of different ways, and it's always fun to tackle a scene from different directions.

So, as of now, patch v0.60 is well on schedule and it's mainly a matter of wrapping up the last pieces of art. I see no reason to expect that these would be delayed, so my current estimate is a release for the 28th of August.

Comments

Villainous might be a bit too reductive, but there are definitely some routes currently planned (along the main-stories as well), where the player can make decisions that can lead towards a story where Sarah is more immoral/cold and uncaring.

Will there be a route where Sarah becomes villainous?

Can't wait for this, the updated path is my first and for sure favorite one


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