SakeTami
Sidenius
Sidenius

patreon


Blood and gore

I sometimes get asked if there will be blood and gore in the game, and if so how much. In this matter, as with almost everything, I aim for what I call cinematic realism, meaning it's directed to look both plausible yet satisfying or visually interesting even if it doesn't necessarily fully match real life. With the recently shown experimental blood effect, I was trying to recreate the very fluidy looking blood seen in GoT/HotD when dragons are wounded by scorpion bolts or other projectiles. This also fits very well with the simulated dragons since their movement is so dynamic, which makes the blood simulation visuals stand out even more.

The neck cutting effect was another experiment this week and I figured out a pretty good way to do it, so dragon dismemberment should be possible unless some issues arise with the dragon creator. This should make dragons fights even more interesting, especially if the dragons are different sizes and the larger one can snap its jaws to clip limbs from the smaller one.

Comments

Dismembering would be amazing, imagine grappling with a larger dragon who tears your wing off and you spiral towards the ground into some buildings Would be neat if you could also retain scars, like bite marks or claw marks

The Human

Whole time I watched the video I was like : 😲 AWESOME!! The grounded dragon physics looks sooooo great.

Slim


More Creators