SakeTami
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Metal Gear Solid Delta: Snake Eater - HDR Optimized Settings

The game is NOT using/applying Xbox, Playstation or PC HDR Calibration app settings.

The game has an average HDR implementation as it seems using a fixed Peak HDR Luminance of around 1.000 nits and only has a single in-game exposure slider.

Default "Display brightness" set 0 is overbright so I recommend to set it to -2 for all calibrated TVs/Displays.

If the game results being too dim for you, you can try using Dynamic Tone Mapping.

BONUS:

Enjoy!

-P

Comments

I have Performance mode enabled in the game, but a lot of shadows look bad like pixelated on snake and other people. Not sure if there’s anything to do about that

Dylan Ryan

For XSX , on my lg oled c2, if I enable “VRR & GSYNC” should I still keep “AMD FreeSync Premium “ and “ALLM” enabled too?

Dylan Ryan

Sì :)

P40L0

" luminosità schermo" , sei italiano?

Thiago Sampaio


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