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[PC] How to easily keep all DLSS + Streamline files updated Globally (no more manual swapping!)

With NVIDIA constantly releasing newer and better versions of both DLSS Super Resolution, DLSS Frame Generation, DLSS Ray Reconstruction and all the .dll files related to them (in the Streamline SDK), both devs and users are struggling to keep up as (more often than not):

All these annoyances are basically solved now with a new, open source, free tool: nvidiaDlssGlom

This tool is similar to the driver-level "DLSS Override" but with the advantage of:

It's lightweight, easy to use, unobtrusive and will NOT run in background.

Here's how to set it up:

  1. Download the latest version of nvidiaDlssGlom from its official repository, here

  2. Extract it in a folder, example C:

  3. Download all the latest official DLSS .dlls from here . More precisely download the entire latest Streamline SDK .zip package, then open it and go to: bin/x64
    You'll find ALL .dlls there

  4. Copy and paste all .dlls in the same folder where the .exe of nvidiaDlssGlom is located

  5. Open nvidiaDlssGlom.exe (as an Administrator. Also click Yes on the UAC prompt) and be sure both "Enable Streamline Override Mode" and "Force Enable DLSS Override on All DLSS Titles (Recommended)" options are checked and then just click Update !

  6. DONE :)
    Now all the games which use DLSS will automatically load the updated file versions you just configured with nvidiaDlssGlom. No more manual swapping! ;)

    NOTE:
    After you update an NVIDIA driver, for precaution just re-open nvidiaDlssGlom.exe and re-click on "Update" again

    NOTE #2
    To force latest DLSS "Presets" globally you still need
    NVIDIA Profile Inspector.
    I also recommend enabling NVIDIA "DLL Override" options there to be sure even older DLSS .dlls (like v2.4) get automatically replaced by newest ones, which sometime nvidiaDlssGlom alone won't do in those cases. Those will work fine together:

Enjoy ;)

-P

Comments

UPDATE 2025/10/12: - I also recommend enabling NVIDIA "DLL Override" options in NVIDIA Profile Inspector to be sure even older DLSS .dlls (like v2.4) get automatically replaced by newest ones, which sometime nvidiaDlssGlom alone won't do in those cases. Those will work fine together.

P40L0

Yes

P40L0

i would like to ask , do we have to check manually from time to time the github website for an updated streamline SDK in order to download the updated dlss files from the bin/64 folder?

ttheo1983

Temporarily flag the DLSS Indicator in nvidiaDlssGlom to see what the games are actually using on launch

P40L0

Any way to check if the app overriding worked? As we're not manually replacing the dlss and all files so they are technically still there and could be used no?

haris mohammad

OTA update is not always as up to date as the Streamline Github page

P40L0

Cant you just use the Over-the-Air update instead of having to download the dlls files? But this is great news for me since now i can use the latest dlss files even for my older drivers

Emil Mathisen


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