
Many of you asked me to provide the most Optimized Settings for PC Gaming for a very long time, so (since the launch of Starfield) I finally decided to dig deep into the PC optimization void and, after months of research and direct testing, here's my complete guide and suggestions for it.
The goal is to noticeably increase average FPS (incl. 1% lows), stabilize Frame Time, remove micro-stutters, decrease input lag, properly setup HDR and all without sacrificing picture quality.
My direct testing and focus was on Windows + NVIDIA Control Panel + In-Game + HDR settings, but you can also find AMD Control Panel optimized settings as well.
I will also try at best to explain very technical/difficult names and features in the simplest yet effective way possible for most people to better understand what exactly each setting/change is doing and why it was changed accordingly.
I will avoid "risky" third-party tools or de-bloaters which may permanently harm your system as well.
Essential first steps:
Use Windows 11 23H2 or newer (Windows 11 IoT Enterprise LTSC 2024 or newer even better!) and make sure to be fully up-to-date running Windows Update multiple times (and Reboot if necessary) until no more updates are being prompted;
Windows Update will generally also update most drivers for your PC, but after you're done with it I highly recommend to also manually double check for your device drivers' updates on your OEM website or from dedicated App (e.g. Lenovo Vantage) (if you have a laptop or pre-assembled PC) or if you have a custom built PC go update GPU drivers directly from NVIDIA or AMD websites;
Make sure all your installed Games are also up-to-date with their latest patches.
These steps will contribute in having the most lightweight version of the OS (which will contribute in stabilize the frame time and fix stuttering in games) without compromising its stability:

Go to Settings -> Apps -> Apps & features and Uninstall all unnecessary/unused applications from your system (by clicking the 3 dots on the right for each app)
Only use Windows Defender. Avoid installing/using any other third-party Anti-Virus software (so also uninstall them if present and then Reboot)

Use the free O&O ShutUp10++ tool to disable most of Windows 11 telemetry and background "spying" processes by following this guide

Press Ctrl + Alt + Del to open Task Manager -> Go to Startup Apps section -> Disable all unnecessary Startup apps

Click for Full Screen
Use Chris Titus Windows Utility: Search for "Windows PowerShell" in the Taskbar and Open it as Administrator, then run the following command (you can copy/paste it):
iwr -useb https://christitus.com/win | iex
This will open the latest, online version of the great free Chris Titus Utility Scripts (if it prompts to install Chocolatey, do so) you can use to rapidly adjust new installations of Windows in a very safe and automatic way (if you know what you're doing).
So go directly to the "Tweaks" tab and select exactly what you see in the preview image above, then click "Run Tweaks" and wait for the scripts to finish (in the separate PowerShell window), then you can close the utility
Clean your system and check for its integrity using in-built Windows tools by following this guide and Reboot your machine
Now that you have a slimmed, stable and efficient Windows 11 OS, it's time to configure it at best for gaming.


If you're using a Laptop, plug it to the AC Power: even if everyone should already know it, please don't game on battery and pretend good performance at the same time...
Use the default "Balanced" power plan (in old Control Panel) + "Best Performance" power mode (in New Control Panel) when plugged to AC: the Windows 11 "Balanced" power plan + "Best performance" power mode provides very good FPS (incl. 1% lows) in all games I've tested so far along with ensuring that CPU is working at max only when needed, therefore making it more efficient both in idle, for everyday tasks AND gaming.
If you're using a Laptop where the OEM also created additional Cooling profiles options (e.g. Lenovo "Intelligent Cooling" vs "Performance" profiles), you should use its maximum cooling profile when gaming instead (e.g. changing it in the Lenovo Vantage app or using its keyboard shortcut to rapidly change it to "Performance" before gaming and returning to "Intelligent Cooling" after)

You can also try the new custom FrameSync Boost Power Plan: if you want to squeeze every bit of performance and latency from your system without losing normal idle behavior. Just beware that temps and power consumption may slightly increase when using it. To download and use this custom plan click here (instructions are inside the .zip)

[FOR INTEL CPUs ONLY] Disable Core "Parking" and "Frequency Scaling" (only when Plugged In to AC) with ParkControl: which you can download for free here. By disabling those, coupled with also setting "Heterogenous Policy" to "Standard Parking" and "Short + Long Threads" to "2: Prefer performant processors" you will noticeably improve frame times and remove most if not all stutters in all games (especially the most CPU demanding). Also set the "On Battery (DC)" section as above to prolong battery life and have your laptop quieter and colder while still preserving performance, then just make sure the program is starting with Windows


Use your display Native Resolution + Max Refresh Rate (as main): for example if you connected your PC to an LG OLED, from Windows 11 System -> Display section set its Resolution to 3840x2160, 200% Scale @ 120hz Refresh Rate. Then make it the "main" display as shown in the image above

Enabled all the new Windows 11 graphics features: from Settings -> System -> Display -> Graphics -> Default graphics settings. Those combined will provide lower latency and better compatibility with newer games and features (see more in the the next section for NVIDIA)

Always enable HDR before gaming + use Auto HDR (or disable it if you use RTX HDR): in the System -> Display -> Use HDR section. This is VERY important.
Considering many native HDR games won't even trigger to HDR if the system "Use HDR" option is disabled, it's best to be sure that the setting is always enabled before launching any game.
This way: native ones will always correctly handshake to HDR10 while SDR ones will be auto-converted to a good Native HDR10 presentation thanks to the AutoHDR in a similar way Xbox Series do as well.
In this section you can also tweak "SDR content brightness" which I recommend to be set to 35 (which will correspond to 250 nits)
If you don't want to manually re-enter this section to enable/disable the Use HDR toggle each time before gaming, you have two options:
1) Always use HDR even for Windows (Recommended)
2) Use this shortcut to quickly toggle between "Use HDR: On/Off" before/after using a game: Win + Alt + B
NOTE: Starting from Windows 11 24H2 Build 4202, Dolby Vision may be automatically enabled system wide instead of HDR on specific displays. My advice is to turn it OFF in favor of HDR (by going into Display Settings -> HDR - > Expand the HDR options -> untick "Use Dolby Vision" ) as DV may have both a worse picture compared to properly setup HDR + HGIG and an higher input lag as well.


Download and install the new Windows HDR Calibration app (from Microsoft Store): make sure "Use HDR" is On, then Open it and start configure it in very similar way to the Xbox and PS5 HDR Calibration apps and suggestions. Basically:
-Always set the black "Minimum Luminance" (first section) to 0 (leftmost);
-Set the subsequent two white "Maximum Luminance" sections the same, depending if you're using HGIG or not on the TV (e.g. if HGIG on LG OLEDs: 800 nits for all except G2/C4 to 1.000 nits and G3/G4 to 1.500 nits. While if not using HGIG but Dynamic Tone Mapping instead: set those two slider to 4.000 nits or Max value if you can't reach those nits);
-Leave the last "Color Saturation" section to Less (Default), at the leftmost position.
Once you've done, you can give a name to the calibrated profile for your Display/TV and save it. This will remain associated to it and be used by all supported native HDR games + all Auto HDR and RTX HDR games as well

Disable Automatic Color Management (ACM): even if on paper this setting should only regard SDR, you will also find it in System -> Display -> Color Mangement section even when HDR is enabled. I highly recommend to disable it in all cases as it may both degrade the performance and actually ruin color accuracy if everything is already properly calibrated

Be sure Game Mode is enabled: in Settings -> Gaming -> Game Mode. This will ensure that every time you launch a game, many Windows 11 background tasks will be automatically halted and/or reduced in priority to allow a less stuttery, more consistent gaming experience. Everything will be back to normal when you exit the game

Disable Windows audio "Exclusive Mode" for both Speakers and Headsets (separately): by going in Old Control Panel -> Audio Settings -> [Select your audio devices one by one] -> Click Properties -> Go to the Advanced tab -> Uncheck both options in the image above.
I found that these options (enabled by default) will just introduce echos and/or muffled sounds, especially with multi-channel tracks (5.1/7.1/Atmos) when combined with live audio processing like Dolby Atmos for Speakers/Headphones. You can keep "Audio Enhancements" enabled.

Tweak Win32PrioritySeparation: by opening "regedit" and navigating to
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\PriorityControl
then open "Win32PrioritySeparation" and set it to 28 (Hexadecimal) or 40 (Decimal)
This will configure the CPU and the system to have a "Short, Fixed Boost", which will translate in having noticeably lower input lag, higher 1% Lows and smoother/more consistent Frametimes with no drawbacks to background applications.

DWM MPO Fix: if you use Windows 11 24H2 or newer, I highly recommend applying this registry tweak to fix occasional rendering issues especially when Alt+Tabbing programs, particularly Chromium based browser (like Edge) which can cause part of the tabbed programs to remain "stuck" on screen switching to another one. The "OverlayMinFPS=0" parameter means that Windows will always try to use hardware composition whenever available which can also lead to smoother and more consistent animations when using Windows in general.
To install the tweak, just copy/paste the following text into Notepad and Save as "dwm_mpo_fix.reg" so to create a .reg file to just double click and confirm/apply, then reboot your PC:
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Dwm]
"OverlayMinFPS"=dword:00000000

Disable Power Throttling: open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Power\PowerThrottling
then change the PowerThrottlingOff parameter to 1
This will remove any software (not hardware) so artificial throttling directly done by Windows to save power, fixing possible CPU/GPU bottlenecks while gaming
If you don't see the option at all it's probably because you're on a desktop (not a laptop) and/or throttling is already disabled.
If you want to be 100% sure to disable software CPU throttling also on desktop, you can manually create the "PowerThrottling" key/folder on the left tree and then manually add the parameter "PowerThrottlingOff" as a New DWORD (32-bit) value and assign "1" to it.
If you have Windows 11 Pro or Enterprise, you can also press Win + R, type gpedit.msc, and press Enter.
Navigate to:
Computer Configuration → Administrative Templates → System → Power Management → Power Throttling
Find the policy Turn off Power Throttling and set it to Enabled.

Disable Network Throttling: open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
then change NetworkThrottlingIndex to ffffffff
This will remove any software (not hardware) so artificial throttling directly done by Windows to save bandwidth

Optimize TCP for Gaming: Transmission Control Protocol (TCP) is a protocol that governs how computers establish connections and reliably exchange data over networks, ensuring data arrives correctly and in the right order. Optimizing TCP directly improves your connection bandwidth usage, lowers latency, and stabilizes the connection.
For gaming, this means improved ping (especially to servers far away), and a lower chance of ping spikes, lag, and disconnections. If you are still using the default Windows TCP settings, then there are a bunch of TCP optimizations you can make to improve your online gaming experience.
Open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
Adjust the following settings in Decimal values.
If you don't have/see these settings listed, you can add them manually by right clicking in the empty space -> New DWORD (32-bit) value and then entering the following Decimal values:
DefaultTTL -> 64
GlobalMaxTcpWindowSize -> 65535
MaxUserPort -> 65534
Tcp1323Opts -> 1
TcpMaxDupAcks -> 2
TCPTimedWaitDelay -> 30

Prioritize Games: Windows 11 has an hidden registry section which can control how much priority to assign to foreground games compared to any other tasks, automatically and natively without the help of third party tools (like Process LASSO and similar)
Open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks\Games
Here, change the listed parameters with the values below to assign more priority to Games when launched opposed to other OS tasks.
If you don't have/see these settings listed, you can add them manually by right clicking in the empty space -> New DWORD (32-bit) value and then entering the following values:
Affinity -> 0
Background Only -> False
Background Priority -> 1
GPU Priority -> 8
Priority -> 6
Scheduling Category -> High
SFIO Priority -> High
SFIO Rate -> 4

Increase system responsiveness: by default Windows 11 dedicates 20% of CPU resources to background tasks. If you don't have a lot of programs and tasks running in the background while gaming (which I highly NOT recommend to do), you can reduce that amount to 10% in order for Windows to allocate more CPU resources to games themselves.
Open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
Here change the SystemResponsiveness parameter to 10 (Decimal)

Turn Off Nagle’s Algorithm to reduce lag when gaming online: By default, Windows uses Nagle’s Algorithm that ensures network efficiency by storing small packets and sending them as large packets instead. This saves bandwidth and prevents network congestion. However, in online gaming, this behavior also introduces latency as the network waits for sufficient packets to accumulate before sending them.
To disable Nagle’s Algorithm, you need to know your IPv4 address first. To find out, press the Windows+R keys and type cmd in the Run dialog to open the Command Prompt. Here use the ipconfig/all Command Prompt command. This will show lots of information about the network. Take note of the IPv4 Address here.

Afterward, open "regedit" and navigate to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces
There will be a bunch of interface keys/folders. Open each one and look at the DhcpIPAddress value of each. You need to find the one that has the DhcpIPAddress value the same as your IPv4 address.

Once found, create two DWORD (32-bit) Value entries inside that interface key and then name them TcpNoDelay and TcpAckFrequency.
Afterward, change the value of each to 1 to disable Nagle’s Algorithm.

Set a fixed Virtual Memory size: by default Windows sets a minimum and maximum virtual memory usage on each boot and dynamically changes it based on actual RAM and system usage (to adapt to many hardware configurations without wasting too much SSD space) That said, every time Windows does that it actually introduces a small overhead which can consume a bit of resources during gaming and creates possible stutters/spikes on some configurations.
My advice is going to System Settings -> System Info -> Advanced System Settings -> Advanced Tab -> Performance Settings -> Advanced Tab -> Virtual Memory section -> Change
Then unselect the Windows managed option in the upper part of this window and manually set the same Min & Max custom Virtual Memory size to: 16384 MB (16GB) and click "Set" before clicking OK
This will guarantee the correct functioning of the OS (including saving crash dumps correctly) and games which may still need to access virtual memory without the overhead of Windows constantly changing it dynamically during gaming itself, so making performance more consistent.
With Windows 11 ready to go, it's time to move to NVIDIA Control Panel specific optimizations which, as introduced in the guide, aim to increase as much as possibile the in-game performance while providing the best stability/consistency at the lowest input lag possible, all without noticeably sacrificing quality:

Enable G-SYNC: for the previously setup main display you will use for gaming (e.g. LG OLED). If you're not able to do so, first verify VRR & G-Sync is also enabled on the Display itself. G-Sync (or NVIDIA's proprietary Variable Refresh Rate technology) will ensure consistently smooth gameplay even when the game framerate is unstable and/or is unlocked.
Use the "Enable for full screen mode" option for best compatibility and stability while remembering to also set games to "Full Screen Mode" or even better to "Borderless Window" (which will have even lower input lag now) in their in-game settings whenever possible (see the next In-Game settings section for more info)

Use your display Native Resolution + Max Refresh Rate (again): also in NVIDIA CP -> Display -> Change Resolution section. For LG OLEDs I also recommend to manually set YCbCr444 Output color format, Highest (32-bit) color depth, 10 bpc Output color depth at Limited Output dynamic range. If you use your PC also for movies and media consumption, avoid PC Mode / HDMI input icon on the TV for the reasonings you can find here and here , otherwise you can use PC Mode + enable 4:4:4 Pass Through at the same time (on the TV) for the best picture quality at reduced input latency with any TV preset in use (but with locked Clarity options which may be detrimental for movies).
If you have a regular PC monitor, use RGB + Full

Use the "No scaling" + "GPU" combo: in the Display - Adjust desktop size and position section. This will ensure the lowest latency I've measured in all games I've tested so far. Just remember to also set games to match your Native Display Resolution set above.
If after the change you're seeing black bars or a strange 4096x2160 native resolution on some 4K/HDR TVs (e.g. LG C1 OLED), it's a known bug: follow these steps to fix it by manually removing the exotic resolution and restore the proper/native/standard 3840x2160 (4K) resolution
Now it's time to setup the "good stuff".

Go to 3D Settings -> Adjust image settings with preview and select Use the advanced 3D image settings, then click Take me there

Here you can find a complete list of both "Global" and "Program" settings. As those names suggest, the first sheet will apply the selected settings to ALL programs and games while (after) you can manage eventual differences for specific program/games for which you desire/need to change specific values for them only.
I will now provide my full list of Global Optimized Settings below, along with the reasonings behind each setting:
Image Scaling/Sharpening: Scaling/Sharpening Off
This is basically an old method of upscaling lower-res contents to native resolution which was vastly superseded by DLSS 2.5.1 and higher, which is highly recommended instead
Ambient Occlusion: Off
This setting is best to be left for the game itself to be managed or you may noticeably lose performance if forced at driver level
Anisotropic Filtering: Application-controlled
Even if 16x AF for all games is a good idea as the visual improvements to textures' definition on medium-long distances is big with a very little if zero performance cost, forcing it at driver level may create textures issues with some games (e.g. Starfield) so it's better to manage this setting directly in-game (when available)
Anti-Aliasing - FXAA: Off
This setting is best to be left for the game itself to be managed or you may noticeably lose performance if forced at driver level
Anti-Aliasing Gamma Correction: Off
No need. It is already controlled by game
Anti-Aliasing Mode: Application-Controlled
This will ensure AA will be directly controlled by games, which is what you want. When using DLSS (highly recommended) there's no need to also separately enable AA in-game as AA is included in all DLSS profiles during the upscale
Anti-Aliasing Setting: Application-Controlled
This will ensure AA will be directly controlled by games, which is what you want. When using DLSS (highly recommended) there's no need to also enable AA in-game as AA is included in all DLSS profiles during the upscale
Anti-Aliasing Transparency: Off
No need. It is already controlled by game
Background Application Max Framerate: Off
If you're an avid "multitasking" user which often switches between a game and other PC tasks, you can set it to 20 to be sure the game isn't tanking your regular Windows performance, but nowadays the new "Borderless Window" mode makes it unnecessary. Leave it Off
CUDA - GPUs: Select your most powerful GPU
If you have multiple GPUs on your system (e.g. iGPU + dGPU in a Laptop), make sure to select only the most powerful GPU (e.g. dGPU) here in order to leverage CUDA processing more efficiently
CUDA - Sysmem Fallback Policy: Prefer No Sysmem Fallback
This will ensure that games' assets/textures only get loaded in faster VRAM, improving performance, but with the only drawback to crash the game if VRAM is not enough. If this is often the case, try lowering the game graphics' options (for example starting with using a lesser DLSS tier like from Quality to Balanced or Performance) to reduce VRAM usage
DSR - Factors: Off
This is basically Supersampling. It could be useful if you have a 1080p or 1440p monitor along with a very powerful GPU (e.g. which can easily manage to run games at 4K/60fps and above). How? You can for example enable it (along with all multipliers inside the setting) and then select the 1440p (2560x1440) or 4K resolution (3840x2160) respectively + enable DLSS: Quality or Balanced in-game to have a better than native 1080p or 1440p image + TAA and also better performance with it at the same time. If you're already using a 4K Display, leave it Off
DSR - Smoothness: Off
If you enabled DSR - Factors, set this to 33%
Low Latency Mode: On
This will noticeably reduce input latency without being too heavy on the CPU like the "Ultra" setting (which can cause frametime spikes/stutters in CPU-bound games)
That said, contrary to "Ultra" and NVIDA Reflex, the "On" setting doesn't include an auto-fps limiter so you have to set it manually for your display through the separate/dedicated option in NVCP for the best smoothness and responsiveness.
Max Frame Rate: Manually set it based on your current Refresh Rate (following Reflex guidelines)
If you have a 60hz display set it to 59 fps
If you have a 120hz display set it to 116 fps
If you have a 144hz display set it to 138 fps
If you have a 165hz display set it to 157 fps
If you have a 180hz display set it to 171 fps
If you have a 240hz display set it to 224 fps
If you have a 360hz display set it to 324 fps
If you have a 480hz display set it to 416 fps
This will ensure to always be within your VRR/G-Sync range in-game without ever activating V-Sync (which otherwise could still work as a fallback to fix tearing but increasing latency and making frametime consistency worse)
Monitor Technology: G-SYNC
Select this to make sure G-Sync is working properly with the selected main display
Multi-Frame Sampled AA (MFAA): Off
This setting will improve MSAA when selected in-game, but is not necessary when using DLSS as this already incorporates an AA solution in it so, when enabled, this setting could cause flickering issue together with DLSS
OpenGL GDI Compatibility: Auto
This will ensure the max compatibility with both older and new games. No need to change it
OpenGL rendering GPU: Select your most powerful GPU
If you have multiple GPUs on your system (e.g. iGPU + dGPU in a Laptop), make sure to select only the most powerful GPU (e.g. dGPU) here in order to leverage a more efficient rendering
Power management mode: Normal or Optimal Power
Similarly to the the Windows 11 Balanced Power Plan suggestion, there is no need to always have the GPU at max usage all the time (it could even hurt the performance by becoming hotter and then getting downclocked) so this setting will ensure the GPU will only be maxed out when needed in a more efficient way
Preferred refresh rate: Highest available
This will ensure correctly leveraging G-Sync
Shader Cache: 10GB Minimum (If you have 1 TB+ storage, try 100GB)
10GB will provide the same performance of "Default" setting (which will be equal to 4GB) for 90% of games...but for the heaviest ones out there (e.g. Star Citizen, Flight Simulator) it will noticeably reduce random shader compilation stutters.
That said, if you have enough storage space (1 TB+) and/or alternate playing many different games in parallel (so not playing only one at a time), you can try setting Shader Cache to 100GB. This doesn't mean 100GB of disk will be "wasted", but only that you can collect shader cache from many different games up to 100GB before the drivers will start deleting older cache, so you will avoid shader re-compilation stutters even in that extreme scenario.
In all cases, when you install new NVIDIA drivers all shaders' cache will be deleted automatically and you will start "fresh" again
Texture Filtering - Anisotropic sample optimization: Off
This setting aims to reduce Anisotropic Filter quality to improve performance, but considering how small 16x AF impact is it's really not necessary, especially considering it can also cause flickering issues when using DLSS
Texture Filtering- Negative LOD bias: Allow
This will allow games to increase performance by rendering LOD closer to the player. Many games may stop working properly if set to "Clamp" and also DLSS could cause severe flickering issues with "Clamp". Leave it to Allow
Texture Filtering - Quality: Quality
This will ensure 16x Anisotropic Filtering quality when selected in-game, but also making the next option available to be changed
Texture Filtering - Trilinear optimization: On
Trilinear optimizations are aimed to make 16x Anisotropic Filtering more efficient, improving its performance a bit without losing quality at all nor causing issues with DLSS, so you can leave it On
Threaded optimization: Auto
If you have a powerful, multi-core CPU along with a good GPU, this settings will help in GPU-bound situations where CPU multi-cores + multi-threading may help in keeping the performance high. If you have an under-specs' CPU (e.g. an old dual-core only) you can try setting this to Off and see if performance in games will improve for you
Triple Buffering: Off
This is very important to be disabled both here at driver level and in-game level when using G-Sync or it may cause FPS drops and stuttering
Vertical Sync: On
This is very important to be enabled at driver level AND disabled at in-game level when using G-Sync as with G-Sync this is not real V-Sync, but (together with the manual FPS Limiter we've set before and/or NVIDIA Reflex) this will ensure the variable FPS in games will always be matched to the Variable Refresh Rate of the Display but always up to few frames under the max Refresh Rate (to always have the lowest input lag and no tearing)
In DX12 games without Reflex support V-Sync will actually trigger only when FPS is higher than used Refresh Rate to eliminate tearing but will automatically disable itself when FPS go back under the Refresh Rate, preserving smoothness and low input lag
Virtual Reality Pre-Renderes Frame: 1
That's default for VR headsets, so leave it alone even if you don't have one
Virtual Reality - Variable Rate Super Sampling: Adaptive
Also for VR headsets only, but you can set it do Adaptive to improve VR performance at no noticeable quality loss
Vulkan/OpenGL present method: Prefer layered on DXGI swapchain
This will enable Borderless Fullscreen advantages of Windows 11 also for Vulkan and OpenGL games while also including better G-Sync and Auto HDR support for them. If you encounter issues with specific games (e.g. flickering) you can revert to "Auto" just for them

Enable RTX video enhancements (Super Resolution: Auto + High Dynamic Range): under NVCP Video section. This will noticeably improve low-res video upscale + introduce a very good "AutoHDR" upscale also for SDR videos

Click for Full Screen
Enable RTX HDR instead of Windows AutoHDR: for a much better SDR-to-HDR AI upscale (with correct black levels, much less color banding, better contrast and higher peak brightness) for ALL SDR games. You can enable it officially by using the new NVIDIA App but actually it's not necessary to install it. You can just use latest NVIDIA Profile Inspector and then configure it as the image above (for LG G3/G4/G5 OLEDs use these), click "Apply changes" and reboot. RTX HDR will have a noticeably hit to performance by default (around -10%) but activating the above flag "No Debanding (0x06)" the cost for it will lower to around -3% with no visible differences compared to default and, trust me, it is definitely worth it over Windows AutoHDR (which you also need to disable if you want to use this).
If some of your native HDR10 games will have washed out colors after the change, set "RTX HDR - Enable" flag to Off only for them (through NVIDIA Profile Inspector or disable RTX HDR only for them in NVIDIA App)

Disable Ansel (via NVPI): to remove added stutters when using VRR/G-Sync but also improve input latency and frame pacing for everybody. Ansel is an NVIDIA driver feature to capture 360° screenshots in-game which basically no one is using and can ruin frame pacing, especially when using VRR
Apply all settings and reboot your PC
While I did not test and verified myself the AMD Control Panel optimizations, after a bit of searching I think the following one is the most comprehensive and thought out optimization guide you can find for it, so go have a look

If you came this far and applied all the previous optimized settings for both Windows & NVIDIA/AMD Control Panel, just remember to always change the following in-game settings for PC games:
Use "Borderless Fullscreen/Window" mode whenever possible otherwise use "Full Screen" mode (to work best with both G-Sync/Freesync, the manual FPS Limiter and NVIDIA Reflex)
Always use native Display Resolution @ Highest Refresh Rate: e.g. 3840x2160 (4K) on LG OLEDs @ 120hz
Disable V-Sync: as this is already enabled at driver level (and working differently for G-Sync/Freesync, the manual FPS Limiter and NVIDIA Reflex)
Disable Triple Buffering and Double Buffering: as those settings will cause issues (with G-Sync/Freesync, the manual FPS Limiter and NVIDIA Reflex)
Disable any Frame Rate Cap: as G-Sync/Freesync + V-Sync (at NVIDIA driver level) + the manual FPS Limiter and NVIDIA Reflex will already cap your FPS few frames under your actual Refresh Rate automatically, so no need to add others FPS limiters. In DX12 games without Reflex support the NVCP V-Sync will automatically eliminate tearing if FPS goes above the Refresh Rate and automatically disable itself under
Always enable NVIDIA Reflex set to "On": whenever available. Similarly but even better than Low Latency Ultra (and also an automatic replacement of it), this will noticeably decrease input lag, improve frame time consistency and also automatically guarantee G-Sync is always working as intended (below your set Refresh Rate). The "+ Boost" added feature will not allow GPU to downclock itself while using the game, which may have a little more consistent input latency but at expense of considerably higher power usage/temps and some reported average FPS drops, so it's better to keep Reflex without Boost for the majority of users and cases
Set Anisotropic Filtering also to 16x: whenever available
Always use DLSS4+ Super Resolution: this is one of the most important setting to ALWAYS enable considering that, in all cases I've tested at 4K, the "Performance" DLSS preset is now equal (if not better) than old DLSS3 "Quality" preset which by its own was better than Native IQ, but now performing much faster than it! That said, obviously using higher presets like DLSS Quality will still look even better.
Thanks to DLSS SR you will also have much better Frame Times and even less VRAM consumption thanks to hardware accelerated AI Image Reconstruction.
I also recommend using nvidiaDlssGlom to easily update all DLSS files for all games and then force the new "Always use latest" option for it (which will automatically use the most updated/best DLSS preset) by using latest NVIDIA Profile Inspector and then configure it as follows for the Global profile (all games). This method will also make using mods as "DLSSTweaks" no more necessary and should also preserve online multiplayer without getting banned:

Click for Full Screen
Even DLSS Ray Reconstruction can also be set to "Always use latest" preset now.
If NVIDIA DLSS4+ is not supported in the game but AMD FSR3+ is, use this one with the same suggestions (it will be less efficient, but still worth it)
Evaluate if also adding DLSS4+ Frame Generation on top: this is another way to almost double your average FPS by adding hardware-accelerated AI Motion Interpolation to what you already achieved up to now, but differently than DLSS4+ Super Resolution, this will not further lower your input lag but the opposite, it will increase it again a bit (but may be unnoticeable thanks to NVIDIA Reflex being forcefully enabled with it). Furthermore, another disadvantage may be the introduction of motion artifacts (as ghosting, UI/HUDs flickering) especially if the base FPS you're trying to double are too low (usually sub-50fps). So my advice is to first try it mainly for non-competitive games and/or games with Ray Tracing / Path Tracing enabled as well. If you don't notice any severe artifacts you can keep it On, otherwise disable it

Starting with DLSS4 Frame Generation (using Transformer Model) and NVIDIA Profile Inspector v2.4.0.19 I also recommend setting the new "DLSS-FG - Private Flags" option (in 8 - Extra section) to "Disable Scene Change Detection"
This will fix an otherwise annoying recurrent "hitch" when moving the camera in-game along with inconsistent framerate/frametime going from static to moving scenes and vice versa + reduce CPU usage (and temps) as well.
If NVIDIA DLSS4+ Frame Gen is not supported in the game but AMD FSR3+ Frame Gen is, use this one with the same suggestions (it will be a bit less efficient, but still worth it)
Always use the new DLSS4+ Ray Tracing Reconstruction: whenever available for Ray Traced games. This will basically improve Ray Tracing through hardware accelerated AI RT Reconstruction at the same performance cost, if not a bit lower
Force enable ReBAR for all games: follow the instructions of this video to enable ReBAR both on your BIOS (if compatible) and NVIDIA Profile Inspector for all games (as shown below)

Click for Full Screen
IMPORTANT:
rBAR - Size Limit should be at the same amount of your actual VRAM for best efficiency (e.g. less microstutters)
See the table below to identify the correct hex value to copy and use there based on your VRAM:
0x0000000100000000 (for 4 GB)
0x0000000180000000 (for 6 GB)
0x0000000200000000 (for 8 GB)
0x0000000280000000 (for 10 GB)
0x0000000300000000 (for 12 GB)
0x0000000400000000 (for 16 GB)
0x0000000600000000 (for 24 GB)
0x0000000800000000 (for 32 GB)
After testing 25+ games, I measured an FPS boost of around 5% both for Average FPS and 1% Lows when enabled as above. If a game is not working correctly after the change (e.g. Ratchet & Clank Rift Apart crashing the Desktop as soon as you quit it or FFVII Remake/Rebirth stuttering) you can disable ReBAR just for those games with NVIDIA Profile Inspector as an exception
Use my suggested in-game HDR settings for your TV: you can find over 200+ personally tested in-game calibrated HDR settings here , on my Patreon "About" page and Index. Many are accessible to everyone for free, but for the others I kindly ask you to support my work as I usually need to buy those games at full price for providing updated settings at D1 release or near. Thank you! 🙏🏻

With the entire PC (Windows 11 + NVIDIA/AMD Control Panel + In-Game Settings) configured as suggested, you can then finally use the:
Optimized Settings for LG 2023+ OLED Series (see and apply the Xbox columns; use HGIG in HDR instead of DTM)
Optimized Settings for LG 2019-2022 OLED Series (see and apply the Xbox columns; use HGIG in HDR instead of DTM)
Optimized Settings for LG 2018 OLED Series (see the relative section in the post)

Here you will find Very High Quality (among the best seen on YT), Direct-feed gameplay recordings in Native 4K, 60fps, color-accurate and Calibrated HDR after applying all the optimizations in this guide to my new PC (Full Specs and Setup in each video description)
For this reason, I highly recommend to see them from a true HDR display!
YouTube will still decently tone map them to SDR automatically if you can't.
I will periodically add new gameplay recordings for select games over time, so if you like them please support my work by leaving a Like & Subscribe on the YouTube channel and here on Patreon!
NOTE:
In order to preserve the highest and smoothest quality of the recordings, the actual performance you see is around 5-10% slower than normal. Just consider that as a reference if you want to compare it with similar setups.
Let me know in the comments what improvements you had after all these optimizations (if any) and generally if you found them useful or not.
Enjoy :)
-P
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