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[Project File] Unreal Engine AI Vehicle Tutorial 23: Traffic Light

In this tutorial, we are going to create a traffic light system. The traffic light will generate a collision box when the light is red and disable the collision box when the light is green. Vehicles use a tracing sphere to detect overlaps with this collision box. When the overlap occurs, the vehicle will stop; when the box is disabled, the vehicle can continue driving.
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Documentation: https://sites.google.com/view/jourverse/vehicleaidocumentation
UE5.4 Vehicle AI Plugin: https://drive.google.com/file/d/1ENua952nyj5Vy6QOkVrw1dI_yKRapcvN/view?usp=sharing
UE5.5 Vehicle AI Plugin: https://drive.google.com/file/d/1NL7BSHBGgJM998Gbvx8xwlcCF_07WiZb/view?usp=sharing
UE5.6 Vehicle AI Plugin: https://drive.google.com/file/d/14YD7fgwRsK1P01Owqqp4mX-QFXy_1TSM/view?usp=sharing

[Project File] Unreal Engine AI Vehicle Tutorial 23: Traffic Light

Comments

And also when I test it with too much vehicles a lot of vehicle fly a bit.

bupeda

And also can you implement police ai and race ai with this system?

bupeda


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