This post contains a link to the project file for download.
In this tutorial, we will create a vehicle AI capable of driving off-road on various terrains. To achieve this, we'll use the A* algorithm with a free step to perform line traces of neighboring points to determine the landscape's height. This allows us to generate a path with the lowest slope and the shortest distance to the target without searching boundary.
Youtube Tutorial: https://youtu.be/LRd6oUT41PM
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Documentation: https://sites.google.com/view/jourverse/vehicleaidocumentation
UE5.4 Vehicle AI Plugin: https://drive.google.com/file/d/1kiChyv3ZjidDwY7IK--x9D1D6MHu-BRK/view?usp=sharing
UE5.5 Vehicle AI Plugin: https://drive.google.com/file/d/1Yi8kEhsf3uJPfhKqs5nTuHOpcHDeLwZ6/view?usp=sharing
Sengchor Taing
2025-01-25 00:24:11 +0000 UTCDev
2025-01-24 20:57:39 +0000 UTC