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[Project File] Unreal Engine AI Vehicle Tutorial 5: Three-Point Turn

This post contains a link to the project file for download.

In this fifth tutorial of our Unreal Engine AI Vehicle tutorial series, we dive into advanced maneuvers such as K-turns and reverse alignment. This tutorial will walk you through the process of using line traces for obstacle detection, determining available space for K-turns, and performing K-turns in both regular and tight spaces. We'll also cover how to execute reverse alignment, adjust paths to avoid obstacles, and smooth the spline.

Youtube Tutorial: https://youtu.be/C5NUJ3hkzic

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UE5.4 Project File: https://drive.google.com/file/d/1AW2GiBFhX4_rzzP5kCtdoSjnw0XW0TF3/view?usp=sharing

[Project File] Unreal Engine AI Vehicle Tutorial 5: Three-Point Turn

Comments

Thank you, but I don't do freelance work because I need to focus fully on my YouTube channel.

Sengchor Taing

Great work, do you freelance as a developer?

Colin McCavitt

I added you to the list. You can click on the link again.

Sengchor Taing

I can not view this video.

Mahk Hardly


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