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[Project File] Destructible Vehicle Tutorial 11 - Package City Sample Vehicle Project

This post contains a link to the project file for download.

In this tutorial, I will show you how to package a city sample destructible vehicle project in Unreal Engine 5.4. You will learn how to update the project from version 5.0 to 5.4, use the new skeletal mesh asset, fix the "UnrealEd" error, address the custom anim graph error, and successfully package your project with fully functioning deformation. Please note that this tutorial continues from the destructible vehicle tutorial series.

Youtube Tutorial: https://youtu.be/-UvhIVPhWyU

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UE5.3 Project File: https://drive.google.com/file/d/1qJhhl15jf-dw3YwmRB-A5sJHyrzyx8c9/view?usp=drive_link

UE5.4 Project File: https://drive.google.com/file/d/1FiqMdawhH6Twq8eI8k6-JgO_WQWBFGZT/view?usp=sharing

[Project File] Destructible Vehicle Tutorial 11 - Package City Sample Vehicle Project

Comments

You need to follow this tutorial to add the custom vehicles: https://youtu.be/D2T05W8OxcE?si=hePCUWJmbBJRFw-D. For each brick, you can use a static mesh and add box collision to it. Enable Simulate Physics and adjust the mass of the brick: https://youtu.be/sOkSAEkIkjs?si=_97ZoMnX1suc_xRC.

Sengchor Taing

I needed to make a crash between a toyota sw4 with a truck full of bricks, and these bricks had to have the physics to fall from the body of the truck, would you have something to indicate so that I can do this?

Guilherme Moreira

You're welcome! I appreciate your support, and I'm glad we could connect.

Sengchor Taing

thank you man i'm from iraq but i like you man ;)

LARY


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