This post contains a link to the project file for download.
In this video, I’ll show you how to create an explosive arrow that can blow up a wooden house by using chaos destruction, and how to add a sound system that can play the breaking sound when the wood is breaking. This is a continuation of my previous tutorial on how to create a bow and arrow in Unreal Engine, but you can also watch this video without following that tutorial. By the end of this video, you’ll have a fun and realistic simulation of an explosive arrow and a sound system in Unreal Engine. You’ll also learn some useful tips and tricks for working with chaos destruction and fields.
Youtube Tutorial: https://youtu.be/iO7FtxG7sHU?si=2AEYnuEDjXT8o47L
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UE5.0 Project File: https://drive.google.com/file/d/1h0K_gQ8kj3Tml-UaiY06uUdWKG4kK3PY/view?usp=share_link