SakeTami
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Bimbo Paradise: Dev Update

Hi guys, when I started this project two years ago most of the toolset was in beta fase, some features like fluids simulation and strand based hair didn't even exists, and the plugin that connect Daz Studio with Unreal Engine was just barebone. 

I have been migrating the entire game from Unreal Engine 4 to Unreal Engine 5 for at least 6 weeks, trying to improve the game with all the stuff I have learned during this time, but jeez, what PITA to get everything running again. I'm doing this transition mainly because one: the game will be future proof in terms of new features and two: I'll be able to create better animations inside Unreal's Editor. Yeah, you know what I mean :)

Anyway, just me whining a bit and smashing my keyboard to let you know guys I'm still alive,  trying to make this game a better game.


Thanks all for your support.

Comments

I wish you luck and just envy you that your able to make these games.

Animeplayer

We appreciate all you've done with the game! Can't wait to try out future updates.

SheilaSecrets


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