Chrono Cross 23: Miguelancholy and the Infinite Sadness [Dead Sea]
Added 2021-03-08 12:00:04 +0000 UTCThe vengeance of the future we killed is about to begin. Today we’re comparing melodies, evaluating Y2K futurism, speculating machine sentience, finding Johnny, spec’ing Zappa, hacking lore with Norris, shopping at the mannequeen mall, missing Doc’s tech, going over Tragedienne’s dialogue, meeting the dragoons in oblivion, watching familiar ghosts, entering the Enertron, denying inevitability, dealing in quantum currency, fighting to return the distortion, and becoming salt for the dead sea. May our prayers for peace ring on for eternity.
00:45 Intro | 03:17 Dead Sea Overview | 07:28 Highway Ruins | 16:27 City Ruins | 24:41 Lavos Lore | 28:05 Tower of Geddon | 43:28 Through the Portal | 46:10 Nadia’s Bell | 50:00 Miguel | 01:10:42 Real Net | 01:14:18 Outro
Comments
I don't think I ever really understood how to use elements like diminish until this time around. Makes things so much easier.
Chris
2021-03-09 22:34:44 +0000 UTCI think Chrono Cross is the only game who’s hardest boss is the most npc looking ass mf. I had a harder time with this boss than the final few bosses.
Victor Glenn
2021-03-09 01:38:03 +0000 UTCI remember Miguel being a real son of a bitch to fight. But then I was also like 13 years old.
Jordan Etherington
2021-03-08 17:44:48 +0000 UTC