DevBlog #9
Added 2019-06-01 01:25:45 +0000 UTCGreetings!
June update is here with Edgewood episode!
What's new?
Changelog:
- [added] New character, a girl Sumiko, with strange outfit and animation pack (lewd included).
- [added] Sumiko room.
- [added] New quest integrated.
- [added] Saving and loading system.
- [added] New dialogue system.
- [added] New dancing girl in the bar (preview).
- [added] Notification screen if save game file already exist.
- [added] Some houses are available for visiting (preview).
- [added] Toggle shooting mode on / off (available from Pause menu).
- [added] New enemy character.
- [added] Action-shooter mechanics.
- [added] Ammo counter.
- [added] Gun reloading animations.
- [added] James death animation.
- [added] Footstep sounds.
- [added] Picking up ammo and first aid.
- [added] Reload in any time (while in aiming mode).
- [added] Health and ammo indication when it's near to zero.
- [added] Headshot for instant kill.
- [added] More buildings at the street (preview of stage B of the development).
- [added] Windows lighting at night for those buildings.
- [added] More cars on the street.
- [added] New James outfit.
- [added] Enemies to cave.
- [added] Head rotation to Barman and Witch characters when you getting closer.
- [added] Secret agents (preview).
- [added] Shooting sound.
- [added] Bullet impacts on wood, metal, concrete, body flesh with different sound and VFX effect depending on the impacts surface.
- [added] New quick jump menu for 25$+ patrons.
- [changed] Witch outfit.
- [changed] Deleted the delay in the welcome screen.
- [changed] Succubus skin.
- [changed] UI dialogue design and mechanics (clicking on dialogue area will lead to the next text line).
- [changed] Warning screen text, welcome screen text, some of ui elements.
- [changed] Credits page.
- [changed] Press Tab to show / hide UI.
- [changed] Interaction icon.
- [changed] Madison outfit changed to be more sexy.
- [changed] Player objective system are partly integrated into dialogues.
- [changed] Some story lines are changed or expanded.
- [updated] Memories tapes now disappears after interact.
- [updated] Pause and Options menu improved.
- [fixed] Collision in certain area.
- [fixed] Typewriter model.
- [fixed] steamVR no more launched when the game start.
And a few of gameplay improvements that i already forgot about.
By the way, this episode contain all content from the previous builds.
See you later this week!