SakeTami
Konacept Workshop
Konacept Workshop

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BetterDialogues BETA 2.0.0-beta.3 available!

What's new:

- Now we number the BETAS to be able to refer to them more effectively in support.

- Now supports accents in dialogues.

- Added the placeholder %player_name% to the "cmd" and "cmdp" actions.

- The "dialogue" action now supports random dialogues:

  - dialogue: d1 (This will automatically move to the dialogue named "d1").

  - dialogue: d1,d2,d3,d4,d5 (This will automatically move to one of the dialogues separated by commas randomly).

- The /bd dialogue command no longer requires a player. If none is specified, it will start the dialogue with the player who ran the command. If specified, it will target the requested player.

- Added the /bd clear command to clean the player's playerdata, making it easier to test dialogues that cannot be repeated.

  - Permission for this command is betterdialogues.admin.clear.

Removed:

- For now, we have removed the /bd create command until we implement the new format.

- For now, copy and paste the generic.yml file if you want a new dialogue file!

After this BETA, we're paving the way for you to try some very interesting things!

We'll start working on PLAYER RESPONSES next!
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I'm sharing a video where I talk to an NPC from SIx!

At the end, the random dialogues will start—I set 10 in the configuration!


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